NEWS – Happy Anniversary, Also Other Stuff :)

So today will mark my 1 year anniversary of the website. Kind of exciting, I wont lie. I definitely had a slow start to this blogging thing, and really only started to pick it up regularly a few months ago. So we’ll see how we’re doing one year from THAT date. But I am enjoying it, as it provides a platform to get all this video game knowledge, opinions, reviews, and news out of my system, and that’s all that matters.

I hope you are enjoying it as much as me.

With that, onto the news. Today we discuss May’s Xbox Games With Gold, Dead Island 2 delays, Watch Dogs 2, and Batman: Arkham Knight news.


May’s Game with Gold
First up for the Xbox One, we have CastleStorm: Definitive Edition. I’ll be trying it out, and will be discussing my feelings next week on What I’m Playing. Up next on the 360 we have F1 2013 and Mafia II. I’ve tries the F1 games and didn’t enjoy the experience.I felt the games we’re too confusing. Maybe too simulation. Required too much effort on my part. Mafia II, however, is a great game, and worth picking up. Might try another play through.

Dead Island 2 Delays
Deep Silver has announced that Dead Island 2 has been delayed till next year sometime. Nice and specific ;).

Batter Up!

Batter Up!

Xbox 360 Now Supports Larger Harddrives
With the latest update for the Xbox 360, the console now supports hard-drives up to 2TB of space.

Watch Dogs 2 Confirmed?
The announcement of Watch Dogs 2 looks like it might have been accidentally revealed be an employee’s LinkedIn profile. No comment yet from Ubisoft.

I really enjoyed Watch Dogs 1. It had a lot of good ideas and was the first open world game on the next-gen. Obviously there were things wrong with it, but a sequel is exciting all the same.

Batman: Arkham Knight Season Pass and Batgirl
WB Games has responded to the uproar their $40 6-month Season Pass announcement created, with some new details:

batgirl-720x720

  • New prequel story set in a new location will feature Batgirl as a playable character.
  • All new story missions featuring legendary super-villains invading Gotham City (new story arcs, missions and gameplay features)
  • Play as Batman’s key allies in narrative missions extending their storylines from before and after the events of Arkham Knight
  • Drive iconic Batmobiles from the 75 year history of the franchise on custom-built race tracks.
  • Additional challenge maps and character skins

Tomorrow we’ll discuss the news and new games. I think I’ll move What I’m Playing to Thursday, even though the alliteration doesn’t work, and the Review to Friday. This gives me a mid-week break to provide more, thorough, content, and wrap the week with a Review which I think is more appropriate.

As I’m always reminding myself: this is all a work-in-progress.

Nothing is True. Everything is Permitted.

-iRogan

iReview – CALL OF DUTY: GHOSTS – Stop. Shoot. Stop. Shoot.

How many Call of Duty games have come out before Call of Duty: Ghosts? How many will come out after?

Title: Call of Duty: Ghosts
Developer:Infinity Ward, Raven Software, Neversoft
Platform: Xbox One, Xbox 360, PS4, PS3, Wii U, PC
Publisher: Activision
Reviewed on: Xbox One

Call of Duty is Activision’s most profitable IP. A new version of this first-person shooter is now released annually, and it’s hard to say if this train will ever end. You’ll be hard pressed to find someone who hasn’t heard of Call of Duty.

Sun_Apr_19_17-59-23_PDT_2015

What is it that makes the brand so recognizable, let alone appealing?

This wasn’t always the case, and Call of Duty wasn’t always a household name. That trend started around 2007 with Call of Duty 4: Modern Warfare, the franchise’s first step out into the modern world of war, leaving the World War II era behind (like everyone else). This was also at the time that Activision started releasing annual editions of the series, with a two-year development cycle, and two developers concurrently working on titles. With the next-gen, this has been bumped up to 3 developers, with a 3 year dev cycle. Spin-cycle, initiate.

All that notwithstanding, this franchise has always been popular, with its engaging, sometimes confusing, yet linear story, that pushes you along large action set pieces at breakneck speeds and controls every step of your experience, lest you start to think you have any semblance of authority. You don’t really play, you’re along for the ride. So strap in!

CALL OF DUTY’S MULTIPLAYER FAN BASE IS NOTHING IF NOT PASSIONATE

Call of Duty’s true bread and butter is, for some reason lost to me, the multiplayer. This keeps the people coming back. Typically portrayed as the scum of the internet, Call of Duty’s multiplayer fan base is nothing if not passionate for their Doritos and Mountain Dew infused FPS. The fan base has become so large and rabid, that these games are typically world record setters on launch – usually selling over a billion dollars worth of units each year, and most of these gamers won’t even start up the single player campaign. 

So if that’s been the case for 12 years now, why change what’s clearly not broken.


Call of Duty: Ghosts introduces us to a new story arc. Over is the Modern Warfare days, about to start is the Advanced Warfare future, and in a separate arc entirely, we have the Black Ops story. 3 different story arcs for 3 different developers.

Everything is exactly the same!

Everything is exactly the same!

Developed by Infinity Ward, with assistance from Raven Software (multiplayer) and Neversoft (Extinction), Ghosts is technically Call of Duty 10, and the 6th title developed by IW. And for all the experience therein, it seems to be the least innovative title to date.

Partial blame would be leveled at the restructuring of IW itself. After Modern Warfare 2, and the very public firing of IW’s CEO and Creative Lead, Vince Zampella and Jason West respectfully, IW has never really been the same, and has since required the assistance of other developers to pad their games, notably Modern Warfare 3. Another blame can be the result of the conversion to the next generation of consoles, as Ghosts marked the first launch title for the Xbox One and PS4, and first of its kind on the Wii U. So a butchered team, the shell of its former self, coupled with new, next-gen hardware leaves Ghost as a game that tries nothing new.


SO IF THAT’S BEEN THE CASE FOR 12 YEARS, WHY CHANGE WHAT IS CLEARLY NOT BROKEN

The story is set in a time that follows the nuclear destruction of the Middle East, and the formation of a global superpower, in South America, called “The Federation”.  The Federation captures an American Orbital Defense space station and uses the weapon to destroy the southwestern United States.  The surviving American astronauts self-destruct the space station before it can fall into the enemy hands permanently. America, Fuck Yeah!

10 years later, the war continues between the Federation and the remaining United States, as the game follows the Ghosts, a force of U.S Special Ops personnel trained to conduct secret missions behind enemy lines. The Ghosts are tasked with operations to take out key sites to turn the war in the favour of the Unites States. These elite few discover plans for a new Orbital Space Station designed by the Federation, and as a result, all remaining forces are pooled together in a synchronized assault on the enemy space centre on the ground, while a smaller team attempts to take over the Federation’s satellites in space.


The gameplay follows the same format as previous games, with the story told mainly through the perspective of one character.

...Only now they've added a dog!

…Only now they’ve added a dog!

This Call of Duty iteration, however, does add a few changes to formula. We’re given a German Shepherd companion for a portion of the story, and there are a few stealth levels where we play the dog, and take down enemies. The game also features underwater levels and missions in space, mixing up the run, crouch, shoot, run tactics, but the segments are still very much: stop, shoot, stop, shoot.

All the multiplayer modes are back with some new mechanics that allow certain areas of the maps to be altered or destroyed, not unlike Battlefield 4’slevelution”. There is a new nuke-like kill streak perk, and the sniper rifle now features dual-render technology, which allows the player to see around the outside of scope, although blurred, when zoomed in. Was this not around before?

STOP. SHOOT. STOP. SHOOT

Lastly, in a new co-op mode called “Extinction”, has 4 players pitted against aliens in a horde-type base-defending survival mode. The main goal, besides surviving, obviously, is to destroy all the alien hives scattered around the map, and escape. Players get to choose from 4 different class types with unique traits and loadouts.


While not a bad game by any stretch, the run and gun gameplay mechanic is predictable. The quick-time prompts during the story events are frequent, and laughably unoriginal – Press X to feign interest.

Call of Duty: Ghosts can be commended for its action sequences, as they are visually impressive – always throwing larger and louder destruction our way – but a lot of time there isn’t a lot of interaction required from the player. We’re essentially along for the story/ride IW wants to tell/drive, and the game will just sit and wait for you if you try to be difficult, and decide to pout in the corner.

You WILL play the game like we want you to play it, and you WILL like it.” – Somebody within IW, probably.

With Call of Duty's new engine, you'll have fish move away from you when you get close to them.

With Call of Duty’s new engine, you’ll have fish move away from you when you get close to them.

The next-gen editions are a step up in the graphics, but nothing notable. The lighting, character modeling and animation is the only true difference, but its hard to notice it with the same blurry screen-shake mechanics trying to infuse realism into the experience.


For those who like linear first-person shooters, German Shepherds, or pressing “X” to have the game played for them.

Notable Achievements:
Blimey O’Riley (Pounce on 10 enemies whilst controlling Riley) – 10G
End of your rope (Cut a grappling hook rope with an enemy on it) – 20G

-iRogan

NEWS – New Games Get Released, and Konami Taketh Away

So, to get the big news out of the way, Konami has confirmed that Hideo Kojima and Guillermo Del Toro’s Silent Hills featuring The Walking Dead’s Norman Reedus has officially been cancelled.

Say it ain't so....

Say it ain’t so….

Originally revealed during a Playable Teaser released on the PS4, Silent Hills had a lot of buzz surrounding it, namely because of the people attached to the project. The project, however, has had an air of confusion surrounding it ever since the announcement of Kojima Productions and Konami splitting after the release of Metal Gear Solid V: The Phantom Pain. Since then it’s been a downward spiral of negative revelations.

Following the announcement of the split, the PS4 playable teaser was announced to be removed from the PS Store. Then Guillermo Det Toro announced that he was no longer attached to the project with Norman Reedus and Hideo Kojima. Then Konami delisted itself from the NY Stock Exchange as they felt it wasn’t economically viable. And then the final nail in the coffin was Konami’s announcement of the official cancellation.

They didn’t rule out future Silent Hill games, just that this particular project was over.

Womp womp.


After the break we got some, hopefully, lighter news, about Dirt, Arkham Knight, and Just Cause 3, and Tuesday’s new games.


Dirt Rally

PC only version of the upcoming Dirt game has been released on Steam Early Access. It seems to be a truncated version of a potential full release, or not. Maybe this will be the only new Dirt game for now? I dunno.

dirtrally

Dirt Rally features 17 cars and 36 stages across 3 large areas. It is meant to be a true rally game, without the additional modes like previous Dirt games had, like races, or Gymkhana. Sad to see this is PC only. I’m curious what the next-gen future holds for this brand.

Arkham Knight Reveal – All Who Follow You

YES!

New Trailer. Yes! June 23rd release day cannot come soon enough. Yes.

New info came out that the game will now be rated M – Mature Audiences. No Complaints. And the new trailer debuted the new gameplay mechanic called Dual Play, which allows the player to switch, Like Grand Theft Auto 5, between Batman and his allies to engage in seamless tag-team style combat.

The game also will have a season pass, including 6 months of content including new story missions, additional super-villians, challenge maps, skins, race tracks, etc. All the stuffs. Comes at a hefty price though – $39.99 – or available in a Premium Edition of the game priced at $99.

Why? Just Cause! Three.

Yup. Mayhem.


Last up we have today’s notable video game releases. The best day of the week that’s not Friday. Behold:

Tropico 5 (PS4) – This construction and management simulation game previously released everywhere else, has now been released on the Ps4. No news yet if there’s a Xbox One version in the future. It was previously released on the Xbox 360 last November.

The Golf Club (PC, Xbox One, Ps4) – Simulation Golf Game developed on the Unity engine by HB Studios. The game boasts a powerful procedurally generated coarse creator which can be shared and played online.

State_of_decay_logoState of Decay: Year One Survival Edition (Xbox One, PC) – Third-person persistent open world zombie survival game. The game focuses on survival tactics like stealth and evasion, resource management and base building. Player choice effects how the gameplay evolves. The game also features dynamic progression; the game wold continues acting whether or not the game is being played.

I think I will be picking this game up as it sounds intriguing.


That’s all. Tomorrow (Wednesday) I’ll have further Far Cry 4 impressions and screenshots, and I hope to jump into Assassin’s Creed Chronicles: China tonight. Thursday I’ll throw up a review for Call of Duty: Ghosts.

Adios!

-iRogan

NEWS – Paint it Black

Hey there, internet. We have some news today, which includes new info from Metal Gear Solid Online, Mad Max, Destiny, Telltale, Just Cause 3, Wolfenstein, and Call of Duty.

Metal Gear Online Support 16

The Phantom Pains’s online component, Metal Gear Solid Online, has been announced that it’ll support up to 16 players on the PS4, Xbox One, and PC, and up to 12 players on PS3 and Xbox 360. The game will be released on Sept 1st on all the 4 consoles, and on Sept 15th on the PC.

“Why are we still here? Just to suffer?”

Destiny – House of Wolves Expansion

New news started coming about Destiny’s latest expansion, House of Wolves, and how they’ve learned from The Dark Below:

  • New upgrade system allows you to upgrade all your existing gear to the new stat thresholds, without erasing the previous progress, and you don’t need to buy the new DLC to do it.
  • You wont need to buy the new DLC to explore the new social hub: Vastian Outpost.
  • You can now reforge weapons through the gunsmith. Previously only able to do so during the Iron Banner event.
  • The speaker can exchange raw materials at a 1:1 ratio.
  • New NPC vendor and two new modes: Prison of Elders and Trials of Osiris. These two are intended as highly replayable end game content. Prison of Elders is PvE and Trials of Osiris is PvP.
  • New gear and new ships
  • The new outpost on the Reef has room to expand, like the tower’s social hub.

Mad Max Gameplay Overview Trailer

This game has me pretty excited. Reminds me of 3rd Person Rage. Also reveals the Thunderdome.

Telltale Partners with Marvel

Marvel Comics has partnered with Telltale Games for a future console and PC series coming 2017. No info yet on what the title game will be, but I’m sure more info will be released soon.

Just Cause 3 Teases and Disappoints

Square Enix has revealed a new gameplay trailer will arrive on Tuesday, April 28th, so expect more info about that tomorrow, along with the new games of the week, obviously.

Yolo

Yolo

Avalanche Games had also announced that Just Cause 3, releasing later this year during the holiday season for PS4, Xbox One and PC, will not include multiplayer. No-Co-op :(.

Wolfenstein: The Old Blood Available for Pre-Order

The Wolfenstein standalone DLC is available for pre-order. The game includes 8 chapters and a handful of new weapons available to B.J. Blazkowicz, The game is available May 5th.

Call of Duty Black Ops 3 Reveal

New trailer, and a release date: November 6th, 2015. Set to The Rolling Stones’ Paint it Black, the trailer discusses how soldier are becoming less and less human. How far can technology go? Developed by Treyarch, this will be the first COD meant for next-gen only consoles.

  • Pre-ordering grants multiplayer beta access on PC, PS4, and Xbox One.
  • New Multiplayer options, as you pick a specialist before each match which has its own unique power and weapon
  • New zombies
  • and new Campaign, obvs.

Maybe I should play through Call of Duty Black Ops 2, to get caught up.


That’s all for today. Enjoy the videos and get excited. Tomorrow is new games. Wednesday I’ll discuss Far Cry 4 and Assassin Creed Chronicles: China. Thursday I’ll have a review up for Call of Duty Ghosts.

See you then.

-iRogan

iREVIEW – Goat Simulator – More Than Just Explosions and Dubstep Music

What is Goat Simulator? Is it even a game? Or a sandbox physics simulator? What’s the story? I’m confused.

Title: Goat Simulator
Developer: Coffee Stain Studios (Double Eleven – 360 and One)
Platform: Windows, Mac, Linux, iOS, Android, Xbox 360 & One
Reviewed on: Xbox One

Is it fun to play?
Yes.
Is it funny?
Yes.
Well then what is it?
Ummm . . .

Goat Simulator, at its most primitive, is an open-world, third-person perspective action game. Similar to Tony Hawk skateboarding games, you’re dropped into an open area, with notable key areas, and then given the task of creating your own fun through experimentation.

The Latest in Goat Simulation Technology

The Latest in Goat Simulation Technology

Major deviation, is you are a goat, aimed at doing as much damage as possible in this world, without any larger goals or aspirations.

Initially developed at Coffee Stains Studio as a joke prototype during an internal game jam and shown off on YouTube, Goat Simulator started to gain traction and excitement just from the ridiculousness of it all. Due to the popularity of the YouTube videos, the studio was prompted to build the game out to a state where it could be released as a stand-alone. Obviously the game was buggy in alpha, and a lot of these bugs added to the humour and entertainment, so they were retained in the release product.

Most notably of these bugs or glitches is the goat’s head and neck. It is very floppy and gets caught on objects easily, sometimes to the point where it doesn’t seem attached to the body anymore.

The game was originally released on Steam, to the community, and was received pretty well; some praising the title for its originality and its humourous sandbox mode, others criticizing it as a simple, buggy product that somehow became popular through social media. Coffee Stains Studio isn’t complaining though, as it made back its development budget within hours of the game’s release, and saw more success than some of its other, non-accidental, titles.

YOU PLAY A GOAT, OBVIOUSLY

Going back to the game itself, you play a goat, obviously. You spawn in an open-ended suburban setting, and left to explore, jump, run, headbutt things, and lick objects. Licking objects will attach the goat’s tongue to said object, and lets you drag the object around.

The game also supports a ragdoll mode and slow-motion mode. At any time the player can drop the goat into ragdoll mode which allows the physics engine to take over. Slow-motion, obviously makes the game mode slower and allows more finesse while doing tricks, or more time to laugh as the physics engine does what it does best.

And the suburban environment we’re placed in allows the goat to pull off tricks or stunts – similar to a skating game – with chaining tricks together for added points. We have trampolines, mattresses and industrial fans to jump off, walls to run up, or fences to crash through. Some of the in-game goals are displayed as a checklist, meant as a type of progress report for the player throughout the game. These include destroying certain objects, or completing flips, or even doing a “manual” – walking on the goat’s front lets for a specific distance.

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The collectibles scattered throughout the game, when collected, will allow certain modifiers to the goat, such as playing as a demon goat, or a giraffe (long-necked goat), or even an ostrich.

The game is very good at poking fun at itself, while also including a lot of winks to pop culture references, and other games. Even the original trailer itself was a parody of the Dead Island trailer – showing shots of the game, reversed and in slow-motion.

PLAY AS A DEMON GOAT, OR A GIRAFFE
(LONG-NECKED GOAT)

The game is fun for a while. It includes some very easy achievements, and may have you coming back for the collectibles, trying to find hidden Easter eggs, and of course, the laughs. It’s more than a simple joke game though – more akin to a brief distraction game. Short in content, with only two worlds, but it has its own version of Flappy Bird to keep you frustrated for hours.

For those who liked playing in the sandbox, wall running, general mayhem or slow-motion . . . things.

Notable Achievements:
Alexander Goatstafsson (Win the title boat!) – 15G
Devil Goat (We are each our own devil, and we make this world our hell) – 30G

-iRogan