WHAT i’M PLAYING – Sept 13, 2016

Dues Ex: Mankind Divided – Initial Impressions

The first thing I noticed when jumping into Deus Ex Mankind Divided, after just finishing a playthrough of Human Revolution, especially on the Xbox One, is that it’s not as good looking as I hoped. I was hoping for smoother frame-rates and crisper textures. Maybe its the whole concept that you’re looking through augmented eyes, and a lot of things are outlined, that takes away from the real-world views, but it just doesn’t appear to be that much of a step up over its predecessor, from 5 years ago; could be the Xbox One’s fault too.

Some of the larger open areas I did find frame-rate droppage, dipping below 30fps and holding me back from running ahead. The load times, if you die, or load a save, can also be cumbersome. Transitioning between city hubs is not as bad, as the game hides the loading by showing you riding the train.

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The rest of the game thus far feels very much like Deus Ex. The city is a boiling pot of Humans who fear the Augs. There are separate entrances for Augs on the train, and police will perform random identification checks on you in the street. And at all times you feel watched and judged for being different. There are a lot of different side-missions to tackle, and these are refreshingly detailed and lengthy in design.

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PS4/ Journey / Uncharted: Nathan Drake Collection

I recently purchased a PS4 and renewed my PSN account. The reasons for this are twofold: firstly, so I can own a PS4, so that I can play some the Sony exclusives coming out (The Last Guardian, Uncharted 4, Horizon-Zero Dawn), and secondly, in November for the Extra Life campaign, I’ll be hosting a simulcast of God of War. Both my girlfriend and I will be racing through it to see who can complete it first. Haven’t quite figured out the logistics yet of capturing both streams, but it’ll likely involve the backwards compatible PS3 and the PS Now version on the PS4 or PC. Unless I can gather up a 2nd capture card. Luckily I got two months to worry about it.

With the PS4 I purchased the Nathan Drake Collection (previously I had played all 3 on the PS3, but it will be good to play through them again before I play #4), the new Killzone, and through the PSN monthly free games, finally got the chance to play Journey.

Journey was a lot of fun to play through. Not at all complicated, but very good looking with lovely, lonely scenery and sand physics. It’s also quite the emotional trek put to a fantastic score. Sitting in at just 2hrs to beat, I expect I’ll play through this game a few times.

GTA: V / The Division

In multiplayer/ Co-op, with Illestrader, we’ve been playing a lot more GTA V and The Division recently. In anticipation and preparation of Extra-Life, I’ve been recording my footage and recording all the audio, to perfect all the settings. So I might splice together some gameplay clips. Make a Youtube thing of it. I had fun putting together the Ben-Hur Achievement Hunt, so this will just be more practice.

GTA V can be, at times, a very frustrating game to play Online. A lot of the time trying to figure out the little intricacies of the new mechanics, like VIP, and CEO, and then only realizing that this makes you a target for everyone else, and the rest of the time sitting in lobbies waiting for the host to start the game, while they wait 5 minutes for the 16th out of 16 person to join, when 15 is FINE!. The stunt races have been a blast though.

Free Weekends – Titan-Fall 2 Tech Test, Forza 6, and Battlefield 1 Open Beta

Over the past few weekends I’ve been lucky enough to get to play some games for free (Forza 6), and those that have not been released yet (Titan-Fall 2 and Battlefiled 1).

Forza 6 was a lot of fun over the weekend. The game is, as expected, gorgeous, and the rain effects and puddles are splendid. I like the way the campaign is structured now, where it jumps around from tier to tier, showing off different types of cars and years and game modes, so that it doesn’t get stale. I’m holding out for Forza Horizons 3 though. If I did get it, I’d probably waste all my time in the photo mode.

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In-Game Photo Mode :3

Titan-Fall 2 Tech Test was a lot of fun to play. I really like the grappling hook, and the new game mode, Bounty Hunt, really mixes up the gameplay. The titan’s this time around take a while longer to spawn, and don’t seem to last very long at all when you’re piloting them. Left to their own devices on Guard or Follow though, and they seem to last a good while longer. Maybe I’m just too aggressive when I pilot them, thinking I’m invincible.

Battlefield 1 is a gorgeous game to behold, and sadly only one map was made available during the beta. The WW1 theme is an interesting setting. Lots of tracer bullets and the mortars and tank shells take huge gouges out of the earth. More often than not, I’d find myself climbing out of sand craters. The level of destruction is so obvious at the end of the match, but so subtle throughout, you’d think that the map actually started ruined. It’s a nice touch. It feels a lot like Star Wars Battlefront, but then again, it should: same engine, same developer. I’m excited for what the campaign has in store.

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Games that have taken a seat on the back burner are Just Cause 3, and Homefront, The Revolution – although, Homefront received a huge update, fixing hundreds of issues, notably graphics and loading, so I should jump back in since those were the issues that plagued my earlier experience.

-iRogan

 

WHAT i’M PLAYING – Just Cause 3, Homefront The Revolution, and More

It’s been a little while since I’ve done a breakdown of what I’m currently grinding through…

Homefront: The Revolution

I pop into this game a couple hours a week just to continue the progress. Homefront has been a pretty tedious grind. There are some sections that rely on stealthy incursions, and because stealth is so inherently broken in this title, these sections are hard. You basically have to avoid all enemies entirely as any sort of takedowns or combat will most likely get you seen. Lately I’ve gone with the mindset of “perfection through repetition”. Attack this route, and if it doesn’t work, die, and try again from a different angle. I rarely use the limited health packs unless I successfully advance. Your health takes a hit so hard from the smallest attack and health packs can only be purchased from the bases at a price, or found. The guerrilla warfare mechanics works pretty well, unless the whole area is on alert from the Overwatch ships above, and then really, no matter where you run, you’ll find enemies.

Besides that, the ridiculous loading times, and game saving lags still irritate me, so I’ve been limited my play time. I’ll get through it sooner or later.

Just Cause 3

Another title that I’m putting little bits of time into when I can find them. My main issue with Just Cause games is their overall lack of narrative and direction. The main reason to stay is for the gameplay, I understand this, and appreciate it. But in cases like these, that alone doesn’t hold my attention for long. So far #3 has been the best one of the bunch in both departments, but I’m finding that I’m easily distracted by the challenged, and then don’t advance.

DIRT Rally

Here’s a game I accidentally did dump a bucket load of time into over the weekend. I had a 4 hour Twitch stream going last Friday afternoon which was fun. And I think I’m slowly starting to get the hang of the game’s difficulty and car handling.

The campaign is broken up into tiers: Open, Clubman, Professional, etc, and it promotes the top 3 places at the end of each 6-day set. I’ve made it up to Professional, and have been able to purchase a few cars, and put in enough time to have them upgraded. So now I’ve decreased my rank back to Clubman to try again, and to try and get some first place wins. For the achievements of course. ;). The career also supports online races where you race against the online times of others. It hosts daily races, weekly, and monthly.

Inside

I picked up Inside during the Xbox Summer Game Sale (it wasn’t on sale, it just happened to be released that week) and beat it in one sitting (approx 4 hours) and 100%’d the achievements. I haven’t gone back yet to complete the other “meta” ending. But maybe one day. Or when I play through it again during my Extra Life Marathon (November).

The game was pretty incredible, and I’ll put up a review for it some time this month. The game is dark and ominous, and really gorgeous to look at and watch. It’s basically all black and white with little hints of colour. The subtle brilliant animations of the player’s character are a wonder to behold, and so technically perfect.

Play it if you get the chance.

HALO 5

Finally, after many months, I’m getting the opportunity to play through Halo 5 in co-op. The game is pretty impressive so far, but it does have it’s notable problems. The scale of the levels and visuals are both really impressive. With Halo 5, the 343 team implemented new technology that allows the game to run seamlessly at 60fps but has a texture optimization system that will adjust the resolution on the screen to ensure that in the larger areas with a lot going on, its still looks good, and plays smooth. I haven’t noticed any blatant drop in resolution or textures.

Gameplay is just as good as always, although it feels a bit like Call of Duty now, where you run into an area, fight waves of enemies, and then move to the next area only to fight more waves of enemies. A little bit repetitive and only broken up by a vehicle section. One of the downsides of the huge open maps I guess. They’ve lost out on the variations of small close quarter combat of past Halo’s, sneaky hallway gunplay, and sleeping grunts, as the maps keep getting bigger and more open.

Another gripe is the two teams. Spartan Locke has a fleshed out team, with Buck and a few others. Chief has 3 other Spartans of his own, but they have bland names and just masks on.

Song of the Deep

Lastly, when the Xbox Summer Games Sale was underway, I also picked up Song of the Deep, and Transformers (Which I haven’t tried yet). Song of the Deep and is an underwater submarine game. 2D platforming type game with a little bit of submarine-on-fish combat. It’s also developed by Insomniac Games, which initially drew me.

It’s quite a lengthy game for an indie-like title, and took me about 9 hours to complete, so I guess this would fit under the “what I’ve Played” category if I had one. Review section would be more appropriate. Its a game with a lot of little collectibles that earn you currency to upgrade your ship, and as you progress through the story, you unlock different abilities for your ship that allow you to progress further into the map, but also encourages you to go back and reveal some of those treasures that were once locked away.

The map is quite big and with not enough fast travel portals. All the hidden objects come in 3, so you’re forced to navigate the whole map quite often, unlocking new areas each time.

Its a thoughtful game with an easy story and a feel good ending. A nice little break from the norm.


On that note, I’m still in vacation mode for the better part of August, and then things should swing back around to the normal side. Added a few new drawings to the art section (Harley, Jessica Jones, and Rico from Just Cause 3) and will be working on more when I return.

Still plugging away at my long list of reviews, and I’m getting excited for some of the new games coming out (Dues Ex, ReCore, Forza Horizon 3, Mafia 3, Battlefield 1, Titanfall 2, Dishonored 2, Watch Dogs 2… to name a few haha). PAX WEST 2016 is around the corner in September, and then Extra Life 2016 (as mentioned above) is in November. That’s my year ahead.

-iRogan

E3 2015 – Square Enix Press Conference

SQUARE ENIX E3 Press Conference

*This one is coming a bit late as I wasn’t able to watch Tuesday’s conference’s live*


-Quick predictions or hopefuls before it begins: Hitman, Dues Ex Mankind Divided, and Just Cause 3 are top of my list.


-Conference starts with a fast montage for Just Cause 3, showing lots of carnage, explosion, grappling and gun fights. This is a smaller and personal press conference for Square Enix.

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-Phil Rogers takes the stage. Square’s first solo press conference in a long time at E3. Company is proud of the massive work and achievements in FFXIV Online.  The company is more open to helping their teams and listening to fan feedback. Always interested in improving their company.

-Company is proud of its uniqueness and variety of their brands.


Just Cause 3

Avalanche Studios very proud of their huge open world games. Wanting to redefine the open world games. Sand-box gameplay driving development. Announces the new wing suit. Wing suit stabilizes the parachute. Upgraded grapple hook and multiple grapple lines.

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-400 sq miles. Launch Dec 1st, 2015, PS4, Xbox One, and PC.

-Just Cause 3 gameplay: starts with our main man, Rico, driving a car out of a huge cargo plane. Trailer showcases lots of level, factory and bridge destruction. Showcases the new wing suit mobility. The new Mediterranean island location is greater than 400 sq feet from skybox to seabed.

-Multiple grapple tethers. Manual retract function to slingshot soldiers and vehicles. Tear objects apart or create wrecking balls. Two handed weapons can be used while parachuting. Unlimited C4. 80 land, sea, and air vehicles.


NieR

-New project early in development. Platinum Games. Yosuke Saito.

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-Teaser is meant to show the art. NieR is the title of the game. More info in the Fall, 2015, on the Ps4.

-Producer and Game Director take the stage to discuss the game further. 5 years since the previous installment. Platinum Games very willing and welcome to take on the challenge and provide their own take, and showcase what they’re known best for, action.

-Subtitle of the game still a secret.


Rise of the Tomb Raider

-Quick trailer for Rise of the Tomb Raider is shown, similar to what we had already seen during the Xbox Conference. “Discover the legend within.”

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-Brian Horton comes to the stage, game director at Crystal Dynamic. Discusses the gameplay world premiere. Wanted to make Lara Croft as human and believable as possible. Wanted to make the most believable as possible. Behind the scenes creation video is shown discussing the making of Lara Croft. Details are the most important part: pores, eyelashes, scars. Micro details on the clothes. Lara can get dirty and bloody during fights. Will gather snow on the clothing.

-Beautiful, hostile world. Large world environments. Tombs are back.


Lara Croft GO

Square Enix Montreal to discuss mobile games. Hitman GO and Hitman Sniper. Trailer for new game. Purest one-touch form. Mobile Tomb Raider game in the same gameplay format as Hitman GO. Lara Croft GO. Cell shaded and colourful. Turn-based experience, with an amazing soundtrack, and challenging gameplay.

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-Sizzle reel for new game and expansions, Life is Strange, Dragon Quest, Final fantasy XIV Online.


Final Fantasy VII Remake

Kingdom Hearts III and 

World of Final Fantasy

Kingdom Hearts series: Shinji Hashimoto comes to the stage, no translator. Woops. Trailer for Final Fantasy 7 Remake starts to play. “Play it first on the PS4”. Years of anticipation, Square is remaking the game, more information in the future.

-Original FF VII coming to PC and iOS later this year.

Kingdom Hearts series: new trailer. Kingdom Hearts Unchained Key – Android and iOS. First Kingdom Hearts for mobile. Connects to KH 3 world.

-Next up, Kingdom Hearts III. “Instead of talking about it, lets watch some footage.”

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-Brand new world. World premiere for Kingdom Hearts III. Gorgeous colour world, fast combat, lots of vertical platforming, and mountainously large enemies. Game is not turn-based, but still includes the team dynamic. Thank you for the continued patience and dedication, it’s greatly appreciated.

-One more project to announce: World of Final Fantasy. Initially announced yesterday during the Sony Conference. Trailer is shown. PS4 and PS Vita 2016. Hoping to bring in a wider audience to the genre as the bigger FF games seem to be less welcoming to new fans. Chibii characters.


Hitman

-Everything in this game lays the foundation for the series. A live, and ever-expanding world of assassinations. New hits and new locations. Game will adjust gameplay and events based on player feedback. Digital release to start.

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-New systems allow developers to do things that are bold and entirely new to the series. “Imagine a target appearing for a 48 hour window. One chance. Outcomes are final. Hit is gone forever. How he dies, is how he dies.” Very organic.

-Core of the game is still the campaign, organic gameplay in exciting locations. Locations are mode detailed and every NPC has a name and every room matters. Where you go, when you strike, and when you kill is up to you. Use brute force or orchestrate a stealth masterpiece. Numerous ways to take out targets.

-Community contracts return. Trailer. “Keys to the game are: freedom of approach, where you how you infiltrate, who you become. Some disguises are key, but some enemies are more observant. Improvisation is key. Experimentation is important. Mastery of levels is rewarded.”

-December 8. 2015 or 2016?


-Another sizzle reel: Hitman, Triad Wars, Final Fantasy XV

Square Enix x tri-Ace New Project: StarOcean – Integrity and Faithlessness. Previously announced in Japan, and now coming to Europe and North America on the PS4 in 2016. New Gameplay trailer. Evolved form of a classic Japanese RPG


Dues Ex Mankind Divided

-No compromise of quality. Same team as Human Revolution, with a new engine.

-Takes place in 2029, 2 years after Human Revolution. World has changed. Augmented people are outcasts. Many branded as terrorists. Adam Jensen has left Sarif Industries. Is now an anti-terrorist agent, but also secretly a double agent.

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-New enhancements to Adam Jensen. Pistol and detachable blades as projectiles.

-Choices and consequence are at the heart of the series. Choices made will change the game, how it’s played, and determine the end of the story. Want to be one of the best action RPGs out there.

-World Wide Exclusive Gameplay Preview. Quick story trailer. Gun modifications still present. First-person and 3rd person gameplay. Early 2016. PC, PS4, and Xbox One.


Final Fantasy Portal App, this summer.

-One more announcement… New RPG project, newly establish studio: Tokyo RPG Factory. Dedication to Japanese RPGs. Colourful concept art shown. All new console RPG. Completely new IP. Project SETSUNA. Global release in 2016.

Square Enix is very proud to be such a diverse creative company, always wanting to amaze and excite gamers. Very proud of their teams and partners.

-Quick sizzle reel showing the games we saw during the press conference, and they bring the content creators back to the stage for a final goodbye.


-iRogan

NEWS – New Games Get Released, and Konami Taketh Away

So, to get the big news out of the way, Konami has confirmed that Hideo Kojima and Guillermo Del Toro’s Silent Hills featuring The Walking Dead’s Norman Reedus has officially been cancelled.

Say it ain't so....

Say it ain’t so….

Originally revealed during a Playable Teaser released on the PS4, Silent Hills had a lot of buzz surrounding it, namely because of the people attached to the project. The project, however, has had an air of confusion surrounding it ever since the announcement of Kojima Productions and Konami splitting after the release of Metal Gear Solid V: The Phantom Pain. Since then it’s been a downward spiral of negative revelations.

Following the announcement of the split, the PS4 playable teaser was announced to be removed from the PS Store. Then Guillermo Det Toro announced that he was no longer attached to the project with Norman Reedus and Hideo Kojima. Then Konami delisted itself from the NY Stock Exchange as they felt it wasn’t economically viable. And then the final nail in the coffin was Konami’s announcement of the official cancellation.

They didn’t rule out future Silent Hill games, just that this particular project was over.

Womp womp.


After the break we got some, hopefully, lighter news, about Dirt, Arkham Knight, and Just Cause 3, and Tuesday’s new games.


Dirt Rally

PC only version of the upcoming Dirt game has been released on Steam Early Access. It seems to be a truncated version of a potential full release, or not. Maybe this will be the only new Dirt game for now? I dunno.

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Dirt Rally features 17 cars and 36 stages across 3 large areas. It is meant to be a true rally game, without the additional modes like previous Dirt games had, like races, or Gymkhana. Sad to see this is PC only. I’m curious what the next-gen future holds for this brand.

Arkham Knight Reveal – All Who Follow You

YES!

New Trailer. Yes! June 23rd release day cannot come soon enough. Yes.

New info came out that the game will now be rated M – Mature Audiences. No Complaints. And the new trailer debuted the new gameplay mechanic called Dual Play, which allows the player to switch, Like Grand Theft Auto 5, between Batman and his allies to engage in seamless tag-team style combat.

The game also will have a season pass, including 6 months of content including new story missions, additional super-villians, challenge maps, skins, race tracks, etc. All the stuffs. Comes at a hefty price though – $39.99 – or available in a Premium Edition of the game priced at $99.

Why? Just Cause! Three.

Yup. Mayhem.


Last up we have today’s notable video game releases. The best day of the week that’s not Friday. Behold:

Tropico 5 (PS4) – This construction and management simulation game previously released everywhere else, has now been released on the Ps4. No news yet if there’s a Xbox One version in the future. It was previously released on the Xbox 360 last November.

The Golf Club (PC, Xbox One, Ps4) – Simulation Golf Game developed on the Unity engine by HB Studios. The game boasts a powerful procedurally generated coarse creator which can be shared and played online.

State_of_decay_logoState of Decay: Year One Survival Edition (Xbox One, PC) – Third-person persistent open world zombie survival game. The game focuses on survival tactics like stealth and evasion, resource management and base building. Player choice effects how the gameplay evolves. The game also features dynamic progression; the game wold continues acting whether or not the game is being played.

I think I will be picking this game up as it sounds intriguing.


That’s all. Tomorrow (Wednesday) I’ll have further Far Cry 4 impressions and screenshots, and I hope to jump into Assassin’s Creed Chronicles: China tonight. Thursday I’ll throw up a review for Call of Duty: Ghosts.

Adios!

-iRogan

NEWS – Paint it Black

Hey there, internet. We have some news today, which includes new info from Metal Gear Solid Online, Mad Max, Destiny, Telltale, Just Cause 3, Wolfenstein, and Call of Duty.

Metal Gear Online Support 16

The Phantom Pains’s online component, Metal Gear Solid Online, has been announced that it’ll support up to 16 players on the PS4, Xbox One, and PC, and up to 12 players on PS3 and Xbox 360. The game will be released on Sept 1st on all the 4 consoles, and on Sept 15th on the PC.

“Why are we still here? Just to suffer?”

Destiny – House of Wolves Expansion

New news started coming about Destiny’s latest expansion, House of Wolves, and how they’ve learned from The Dark Below:

  • New upgrade system allows you to upgrade all your existing gear to the new stat thresholds, without erasing the previous progress, and you don’t need to buy the new DLC to do it.
  • You wont need to buy the new DLC to explore the new social hub: Vastian Outpost.
  • You can now reforge weapons through the gunsmith. Previously only able to do so during the Iron Banner event.
  • The speaker can exchange raw materials at a 1:1 ratio.
  • New NPC vendor and two new modes: Prison of Elders and Trials of Osiris. These two are intended as highly replayable end game content. Prison of Elders is PvE and Trials of Osiris is PvP.
  • New gear and new ships
  • The new outpost on the Reef has room to expand, like the tower’s social hub.

Mad Max Gameplay Overview Trailer

This game has me pretty excited. Reminds me of 3rd Person Rage. Also reveals the Thunderdome.

Telltale Partners with Marvel

Marvel Comics has partnered with Telltale Games for a future console and PC series coming 2017. No info yet on what the title game will be, but I’m sure more info will be released soon.

Just Cause 3 Teases and Disappoints

Square Enix has revealed a new gameplay trailer will arrive on Tuesday, April 28th, so expect more info about that tomorrow, along with the new games of the week, obviously.

Yolo

Yolo

Avalanche Games had also announced that Just Cause 3, releasing later this year during the holiday season for PS4, Xbox One and PC, will not include multiplayer. No-Co-op :(.

Wolfenstein: The Old Blood Available for Pre-Order

The Wolfenstein standalone DLC is available for pre-order. The game includes 8 chapters and a handful of new weapons available to B.J. Blazkowicz, The game is available May 5th.

Call of Duty Black Ops 3 Reveal

New trailer, and a release date: November 6th, 2015. Set to The Rolling Stones’ Paint it Black, the trailer discusses how soldier are becoming less and less human. How far can technology go? Developed by Treyarch, this will be the first COD meant for next-gen only consoles.

  • Pre-ordering grants multiplayer beta access on PC, PS4, and Xbox One.
  • New Multiplayer options, as you pick a specialist before each match which has its own unique power and weapon
  • New zombies
  • and new Campaign, obvs.

Maybe I should play through Call of Duty Black Ops 2, to get caught up.


That’s all for today. Enjoy the videos and get excited. Tomorrow is new games. Wednesday I’ll discuss Far Cry 4 and Assassin Creed Chronicles: China. Thursday I’ll have a review up for Call of Duty Ghosts.

See you then.

-iRogan