WHAT I’M PLAYING / NEWS – Far Cry and The Handsome Collection and News

Far Cry 4

As I had mentioned in the past couple posts, I’ve been playing Far Cry 4 a lot. The game is a lot of fun and so random at times. It also caters to the creative types who want to have fun. Lately I’ve been playing in Co-op, but upon switching roles, I’ve noticed there are some limitations.

Co-Op Glory

Co-Op Glory

For starters, it runs off the hosts’s game, therefore the host will retain any of the map progress that the pair unlock: Bell Towers, Forts, Outposts. The joining partner only retains the XP, loot, and and unlocked perks. Loading up their own game will see the Map progress returned to their previous single-player campaign progress. This is kind of unfortunate. It still fun though as there are a lot of activities the two can take part in.

The game also prevents the two of you from getting too far apart from one another. At a certain point, the other player will be forced to spawn closer.

Keep an eye out for Screenshots once the Xbox Upload app gets updated, and a proper review around the corner.

Forza Horizons 2 Presents Fast and Furious

I recently wrote a quite review of this game, and wrapped it up today. Easy 1000G achievements, and maybe 2hrs of gameplay. It really is just a glorified demo as it only has 11 driveable cars, and 1/4 of the Forza Horizons 2 map. At the end it encourages you to buy the real game. Which you should. Forza Horizons 2 review here.

GetPhoto (74)

The Handsome Collection

I picked this up today, and I’m excited to start in the Pre-Sequel. When the Pre-Sequel was announced and released for the Xbox 360 last year, I really hoped that a current-gen version would be released. I didn’t even need it to be re-mastered. Luckily I got more than I wanted. Borderlands 2 (including DLC) and the Pre-Sequel (including DLC), all remastered and combined into one package.

The only issue I’ve seen so far is the games are separated. Nothing transfers over, and they actually install as two different games. So if you want to switch, you need to quit one and launch the other. Just lazy complaints.

So Handsome

So Handsome

Keep an eye out for Tales From the Borderlands Episode 1 – Sum Zero review tomorrow. All borderlands all the time it seems.


Sunset Overdrive Price Drop

Insomniac’s Sunset Overdrive has received a price drop, down to $40. This isn’t a deal, but a permanent drop. i’ll pick this up when it goes on sale, though. I tried it during the 24hr free period, and it was fun. But it’s a playground game, where I typically prefer more of a narrative to drive me. 😉

Kojima’s Role in Silent Hills

Kojima’s role in Silent Hills is, at this point, still a mystery. His name, and Kojima Productions is continuing to be removed from all Konami products and websites as Konami focuses their company into a concise direction. Unknown, is if Kojima will still have a role in Silent Hills, or if it will be made by Kojima Productions. I guess we’ll have to continue to wait and see. 😦

Assassin Creed Chronicles

Ubisoft has announced the 2.5D trilogy in Assassin’s Creed Chronicle.

I watched a bit of footage from the first iteration in China and it looks pretty cool, with an interesting art style. Gameplay very much like Rayman Legends, Deadlight or early Prince of Persia games. Its a linear 2.5D platformer where you spend a lot of time running from left to right, up ladders and down buildings, slicing and dicing the whole way. Seems neat but I’m not sure where the story ties into.

We’ll see as more info gets released.


Excited for a games filled Easter Long Weekend. Stick around, but don’t forget to go outside.

-iRogan

E3 2014 – Sony Press Conference

Well, its finally time. The final conference of the night. Hopefully trying to end big, Sony Computer Entertainment’s Press Conference is up.

sonypress

Predictions: Uncharted 4, The Last Guardian (finally), Maybe something from The Order 1886.

Sony opened big with Destiny, revealing The Traveler, stating we’re Earth’s last hope. This game has everything: its big, its a FPS, it’s an RPG, it’s got a MMO style campaign. It’s gonna be huge. Bungie’s new world is going to be a big investment, and it’s obvious that PlayStation is backing them pretty hard.

Andrew House – President and Group CEO of SCE comes out and describes how the PlayStation brand caters to gamers, releasing the best games on the best console. July 17th will be the Destiny Playstation beta, and PS4 owners will get a first-look alpha on Thursday, June 12th, 2014. They also announced an exclusive Destiny White PS4 Bundle on September 9th, 2014 for the full launch of the game.

The Order 1886 is up next, and we get a nice reveal trailer/ gameplay blend. PS4 exclusive. Dark setting with our hero getting attacked by a zombie-like man who transforms into a werewolf. Very cinematic, very dark, very cool setting.

Indy IP up next – Entwined. Shows two very vibrant origami like creatures. Brought to us by the dev Pixel Opus, their first game. You control both characters at once, using both joysticks, in a tunnel-like obstacle based game. Available now on PS4.

SuckerPunch’s Infamous: Second Son announced stand-alone DLC featuring a female lead. Doesn’t require the original copy of the game. Infamous Second Son: First Light. August 2014.

Blazing along with new exclusives, Little Big Planet 3 announced. 4 player co-op with 3 new character: Oddsock, a dog which can jump off walls, Toggle, a fat guy who’s strong enough to push object or weigh them down, but can shrink to fit through tight spaces, and Swoop, a parrot that can fly, and carry other players. November release.

Shuehei Yoshida announced that LBP1 and LBP 2 user created levels will be transferable to LBP 3 which enhanced graphics.

From Software announced Bloodborne, a new gruesome creepy title. Gory fighting, zombie dogs. Coming 2015.

Next up is the big Far Cry 4 gameplay reveal. Ubisoft’s conference gave us the opening introductory sequence, now we get to explore. Location is Kyrat, high in the mountains. Very much a Far Cry game, and it looks gorgeous. much improved engine. You’re fitted with a wingsuit and grappling hook, which allows you to swing over gaps or scale the side of cliffs. You can shoot and drive, hi-jack other cars while driving, and wing-suit out of the vehicle if you happen to plummet off a cliff. Very bright and colourful locale. Looks like there’s 2 player co-op options as well. Second player is introduced and arrives on a little helicopter to pick you up. Definitely new uses for the wildlife and an elephant helps you attack a secured fortress. Tagline “every second is a story” November 2014. Exclusive to the PS4, a friend can join your game even if they don’t own a copy.

Adam Boyes – Publisher and Developer Relations comes out and talks about letters from the fans and what they want:

Zombies: a very fun, colourful trailer is before us showing a zombie outbreak, as a runner with headphones misses all the events behind him, as he slowly turns himself. Very cool. Pretty gross. Dead Island 2. Deep Silver does cool trailers.

Diablo 3 PS4 edition announced, gets bundled with exclusive The Last Of Us enemies and themed dungeon, and exclusive character class.

We get another montage trailer for Battlefield: Hardline, basically summarizing the gameplay heist reveal we got from EA earlier today. Highlights on the zipline and grapple gameplay mechanics.

Fans want exclusives: Disney Infinity 2.0 will have Hulk on Playstation. Destiny will have lots of PlayStation exclusive maps and guns.

Jumping into more from the indy developer section of the conference. Paradox Interactive announces Magicka 2 – Learn to Spell, again. Should probably learn to spell magic first. Tim Schafer and Double Fine remastering Grim Fandango, exclusive to PS4 and Vita. Devolver announced some indy games coming exclusively to PlayStation console: Broforce, Not a Hero, Hotline Miami 2, Titan Souls, The TALOS Principal, and others. Journey’s dev, Giant Squid announced their new game too: an underwater setting with a scuba guy: ABZU. Looks incredible.

Last but not least from the indies – No Man’s Sky from Hello Games, an infinite space and planet procedure game. Every player starts on their own unique plants. Vast and boundless. Planets have wildlife, and water habitats, players get an X-Wing to fly around, there’s space ships and dinosaurs, and then you can leave the planet’s atmosphere and there’s space battles, and you can fly right into another generated planet’s atmosphere. Pretty incredible showing from this tiny team. #mind_blown. Colourful and vibrant, no two planets alike.

Hardware time: Sony’s PS Camera solo sales exceed their expectation, announced their VR, Project Morpheus. And then outcome the sales and social numbers. Later this year, utilizing the sharing functionality, PS4 users will be able to publish videos right to Youtube.

A quick sizzle reel is shown advertising all the free to play titles coming to the Playstation consoles, and Vita. 25 titles coming. Truly free to play, doesn’t require PS+.

Playstation Now: open Beta starts July 31st for PS4 in Canada and US. PS3 and Vita shortly after, later to Sony TVs. 100 titles during the beta to test rental duration and pricing.

Sony still showing strong support for Vita, with 100 titles in development, and the ability for remote play a huge selling point, and cross title purchases. Playstation TV, their little peripheral, that allows sharing over 2 TVs, and streaming Playstation Now, remote play, $99.

The conference is getting a little stale at this point. Sony, as a company, is more than just the games, so they have to sell us on their other hardware endeavors, and services. But wrap it up.

We get a gameplay reveal of Mortal Kombat X. Looks great. Sub and Scorpion of course, and two new characters. Not as smooth as the rendered reveal, but looks real good. More brutal x-ray moves, smooth fluid, BRUTAL animations and effects, and new environmental interactions, and weapons.

Back to Sony Services to wrap up the hardware side of the company. Brian Michael Bendis comes out to reveal Powers TV show, 2 seasons green lit. Sony original, only on Playstation. Rachet and Clank the movie, 2015 and a remastering of the original game, for PS4.

Alright, moving on, time to bring out the heavy hitters, Sony, to wrap the show.

Last of Us Remastered, included Left Behind DLC, July 29th, 2014.

Kojima’s Metal Gear Solid V The Phantom Pain trailer. The game looks incredible. The story, as always is confusing and convoluted, and jumps around. Hard to follow, but I’m stoked. Kojima was right a couple weeks ago when he said the trailer was a little hard to watch. There’s some gruesome looking parts. No announce date of course.

Rockstar, an E3 rarity, announced GTA V for PS4 this fall. Online profile will carry over from 360 and PS3. I’m sure this will be available on Xbox 1 too, but Sony got the right to announce it.

Finally closing in on the end of the show now: Rocksteady’s Batman Arkham Knight. Recently delayed, and thank god for that. Extra time is a blessing well deserved to polish this masterpiece. Visuals – incredible. Gameplay with the Batmobile – amazing. Scope of the city – Daunting. Batman’s new suit is ridiculously high-tech. Armored batmobile that goes into a tank-like mode, and can strafe. Batman wrecks this city. Rocksteady said this game would be faster paced, no more climbing through vents, you shoot through vents, and you can launch yourself out of the car, and it’s AI will patrol the city while you fly around. Fast maneuverability is key in this show-case. Next gen only – Playstation gets exclusive Scarecrow nightmare missions. Can’t wait.

Alright, the time has come, what will Sony close the show on?

You guess it, Uncharted 4. Nathan Drake and Sulley, one last time. Back to the jungle, and Drake’s model and face looks damn near real. A very dark and ominous feeling to the trailer, but he’s still wearing that wedding ring. Uncharted 4: A Thief’s End. 2015.

Sizzle reel to close the show. Thanks for coming everyone. 19 games shown.

No The Last Guardian from Team ICO. There’s always E3 2015.

Thanks for hanging with my today, it’s been tiring.
Stick around for new reviews and previews coming soon.

iRogan signing off.

E32014 – Ubisoft Press Conference

3rd of the big 4 today, starting up. Ubisoft hosted by Aisha Tyler.

UbiPress

Far Cry 4’s first 5 minutes is on display. The game looks very similar to Far Cry 3, maybe just a next-gen boost, but I wouldn’t be surprised if it’s last gen and Next-gen. Assuming its going to be a very story driven FPS again. Game is based in the Himalayan mountains. Our character is on a bus with a passport, and we’re heading towards a militant checkpoint. Bus gets stopped, the papers our guide has gets rejected and all hell breaks loose. Our villain arrives via helicopter and grills the militant leader – ” I said stop the bus, not shoot the bus. Very big difference”. The villain has a similar psychotic entrance that Vaas had, he’s very calm and disturbing. Get the impression that the protagonist is related to the villain. Shout out to the villain w/ protagonist selfie. Nov 18th release.

Aisha Tyler is out, and the language censorship is turned off. Watch Dog’s success gets a brief mention, as does the fact that she’s in the game. Moving on to new stuff.

Just Dance 2015 – Yay dancing. #pee_break. This got a long presentation, 20+ people on the stage included.

The Division is up next with a long time lapse story trailer of the outbreak. Really shows the engine, day/night cycles, and city seasonal changes. Very awesome. Not an engine gameplay, as we already got that during the MS press conference.

Ubisoft’s next big project, once delayed – The Crew. Boasting gameplay that allows you drive across the entirety of the USA with no loading. We get a lengthy time lapse showcasing some cars and the different types of terrain to travel: deserts and snowy mountains, tarmac and off-road. Many different styles of cars, day/night cycles. The scope of this game is incredible, gigantic, and gorgeous. The time lapse showcases one of numerous 2+ hour missions. The game is to be released Nov 11th, 2014 on XBox1, PS4, and PC. Closed Beta available July 23rd, 2014.

Ubisoft’s biggest franchise, Assassin’s Creed is gonna be their big focus this year. the MS press conference had a brief showing on the multi-player side of Assassin’s Creed Unity, and at the Ubisoft side we get to see what single-player plays like, and how multi-player can be integrated. It seems like co-op can be drop in, as we pass some potential missions they advertise the option of “4 players”. We start of with the E3 staple – the story trailer set to lovely appropriate music. Unity focuses on the French Revolution. 4 assassins with the focus on co-operative gameplay. There are a ridiculous amount of NPC’s on the screen, hundreds, that you have to navigate through to reach your targets. Very simple, minimalistic HUD. Nothing static, just contextual. Eagle vision returns showing off the level’s focus, and enemies, and small context elements can pop up as requested so you know where to go. No maps on the HUD from what I can tell. New traversal elements, the ability to angle yourself up walls to grab ledges, instead of running straight at them. Similar combat mechanics, slow, paced. It does seem like the game is going back to the slower original assassin’s gameplay, scope the area, find info on the target, strike, or instigate a strike, and then run. To be release October 28th, 2014.

Time for a breather – another fitness game – Shape Up where your workout is a game, in a game, presented as a game. #gamer #focus

Time to pull on the heart strings, Ubisoft. Valiant Hearts – The Great War is next. Cartoon 2D side-scroller, made on the Rayman Legends engine, similar art style to Behemoth’s Castle Crashers. Focus is 4 players and a K-9 companion. The game is based on real WW1 history , 1914-1918, inspired by letters, taking place in a stylized universe. Bringing art and the past to life.

Nearing the end of the press conference now, as CEO and co-founder Yves Guillemot is out to say thanks….and here our next new game:

Rainbow Six: Siege!

We’re shown a pre-alpha multi-player match of a house breach. Starts of with the Six’s drone view inside of the house as the terrorists are barricading the walls and windows, and a one minute countdown for the match to start. Six’s decide to breach from the roof and upstairs windows. 5 vs. 5 gameplay – 5 minute breach. Match/breach starts, and the level of destruction to the house is incredible. No need top go through the doors when you can shoot your way through the walls. Crazy damage model being shown. The character’s models do have a cartoonier look, not unlike Team Fortress in a way. Matches finishes with a cliff hanger as 2 Sixs breach through a wall into the room while one breaches through the ceiling. Incredible showcase. Rainbow Six Siege.

Aisha Tyler and Ubi out!

Last up will be Sony’s Press Conference to wrap the day.

iReview – FAR CRY 3

Far Cry 2 had its problems. It’s many, many problems. But it had its qualities. It gave us an open-world sandbox first-person shooter set in the African safari. It gave us wildlife that liked running in front of vehicles. It gave us a fire mechanic that allowed open fields and trees to be set ablaze, where some times it felt like that fire would never go out. It also gave a real immersive feeling, like we were actually the character we were supposedly controlling, had stakes in their survival, and first-person camera moments when getting knocked down or getting in and out of vehicles, or just driving in general. Also included is an excruciating healing mechanics that’ll make you cringe.

It also gave us a story with no real direction, no characters, just a lot of bad guys and people doing stuff. And I mean a lot of bad guys. Everyone you come across, or within a 5km radius already doesn’t like you. The game’s enemy AI was so brutal and unforgiving in fact, that the developers couldn’t program animal predators into the game as all they would do was attack the other wildlife.

Far-Cry-3

Far Cry 3 kept the good, and did away with the bad. And takes us away from the bleak African war zone and transplants us into the gorgeous jungle island with a rich Japanese heritage. And with it comes the supernatural element. Sigh, I’m not touching that subject.

Far Cry 3 introduces us to our main protagonist Jason Brody, as we find our story’s participants living the good life, globetrotting, partying it up, and doing what rich tourists do, without consequences. Then we wake up in a bamboo jail cell, abducted by a homicidal pirate, Vaas, one of the island inhabitants, and all-around evildoer.

And this is where the Ubisoft team took a big cue from the issues with Far Cry 2, and that’s the overall character development and story. Brody has been captured but escapes and loses his brother in the process. His friends have also been captured in the process and are to be sold into the slave trade. Jason Brody will spend his time on the island trying his hardest to save his friends, but in doing so, begins to realize the evils he himself is capable of, and the lengths he will go to save his family and friends, at the risk of losing himself.

And Brody changes, he starts to lose himself to the island’s ways as his journey plays out, where he’s not the same spoiled rich kid in the end, however, where he inevitably ends up is the player’s choice.

Vaas is probably one of the more unconventional villains in recent memory. He’s just an all-around sociopath that tries fruitlessly time and again to kill Jason, who refuses to go away. Vaas he has no plan. Brody causes him a major headache by just remaining alive. It’s a shame that Vaas doesn’t make more appearances in the game, but his brief appearances are memorable, and he alone would be the highlight of the game. He did make the cover art after all.

The game is a stealth focused first-person shooter, but doesn’t necessarily have to be played that way. The game lets you take on each situation how you see fit, and gives you a vast array of tools to do just that. Fancy stealth, just spy on an outpost through the sniper scope and pick off the baddies one at a time, or come up-close with the bow and arrow. Play Rambo, and come in a little louder with some explosives. Be forewarned, noisy entrances lead to the troops calling in backup.

Far Cry 3 also provides some RPG elements to its gameplay. The gorgeous island jungle lends itself to a slew of creatures, large and small. Hunting these animals allows you to upgrade your equipment, allowing you to carry more weapons and more ammo. Experience is gained throughout, allowing you to unlock new abilities, health upgrades and stealth take downs. Basically turning you into a badass about halfway through the story, allowing you to really experience the latter half the way you see fit. Or participate in some free roam past-times, like flame-thrower bear hunting, jet-ski shark dueling, or burning drug fields (one of the story highlights).

All around, Far Cry 3 is a great, lengthy game with lots of collection and side quest events to keep you well occupied into the 30+ hour range. The game mechanics all work well, and the lush island setting is one of the more beautiful, realistic open-world settings to date. I even found myself running for shelter when the thunder and rain came, wearily checking my six for lurking predators.

I felt the game to be a little bloated, needs more appearances by Vaas, and some of the gameplay collections tasks like unlocking the many radio towers to reveal the map can be a little tiresome. The random animal attacks, and the occasional unfortunate timing of random enemy AI scouting parties are annoying. The bears are just mean, and the vast depths of the ocean are claustrophobic (to me). But otherwise the game has very few faults, and is well worth your consideration, especially if, like me, you were a little turned off from Far Cry 2’s grim, Malaria centered setting and story.

Notable Achievements:

Improper Use (Killing an enemy with the repair tool) – 5G
Say Hi to the Internet (Find the Lost Hollywood star *Christopher Mintz-Plasse a.k.a. McLovin’*) – 10G