Work those fingers – 20G

It’s been minute since my last blog post. 60480 to be exact. Where has the time gone?

It started with just a break. And then I started writing a game review for Watch Dogs Legion, my first actual game review 2017. Sure, I’ve done my Reviews Done Quickly every year since then, but those are just bloated paragraphs, tackling 25 games at once. Not needing much thought.

Attempting an actual review was much more daunting. And I plugged away at it, but hours turned into days turned into weeks. I pressured myself to finish the review by abstaining from writing blog posts. And suddenly 4 weeks had gone by.

Here’s a link to the completed review: iReview – Watch Dogs: Legion

It felt good to stretch those muscles again. And I’ve wrapped up a few games over the past while so maybe I’ll attempt another. We finished Far Cry New Dawn, so I could write one up for that. And the wife and I are nearly done It Takes Two – so there’s another option. I mean they’re not called Idle Reviews for nothing. This page was never going to have reviews for current games ;). But games released 1-3 years ago, that’s more my pace.

So, what’d I miss?

Well… I did some drawing. I played some games. I read some comics. I actually made another webcomic over at Stranger Than Friendship. First one of 2022, and actually first one in 6 months. Idle Comics is the name of the game.

Whoa!

Right?

Well, lets get started shall we?

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What I’m Drawing

Spider-Gwen:

Gwen Rider? Ghost Spider? Spider Rider? What would you call her? I drew another Gwen Stacy variation. I know...you have an obsession…blah blah blah. I got some motivation after seeing some Ghost Rider art and thought it would make an interesting addition to the gallery. I’m not 100% happy with the design. Need to tweaks, but its good enough. It’s a worthy addition.

Angela / Spawn

Angela has been in my queue for a bit and I am super happy with how this one turned out and I’m excited to colour it. Very much stylized after the Capullo covers from the Spawn comics. So no background – just Angela. If the colour turns out how I imagine it, this will be the next poster.

Moxxi:

This was actually a drawing from 2020. My plan was then to colour in 2021 for Drawtober 2021 but ran out of time. So I finally did colour it. Working off some of the rust, as my “to be coloured” pile is growing.

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What I’m Playing

I am happy to report that I finally started the Halo Campaign after finishing Watch Dogs Legion. Attempting on Legendary difficulty, and it’s been a slow grind, but for what it is, it’s been fun. It feels very different from other Halo games, with the transition to an open-world design (semi open world, I don’t even know if its considered open enough to be open world). It feels and plays a bit different. But its a nice change.

I’ve also been spending some time within Shredders, which is a fun indie snowboarding game with awful, terribly dialogue and voice acting. Just cringey-bad. In co-op we’ve been playing in the Grounded – Game Preview as the game supports achievements now. I played this early on when it first released in game preview like a year ago, but it’s definitely expanded.

And actually jumped into Sea of Thieves for a few hours to try out the Pirates of the Caribbean addition. Yup, nothing really worth mentioning, other than the game still looks gorgeous.

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That pretty much catches you up happenings around here. I wont even get started on the comic reading queue. I’ll just start fresh next week, instead of listing 6 weeks worth. Head over to the Stranger Than Friendship page to see the new comic, and then come back here next week for more games and art.

Take care.
iRogan
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I… Cyberpunk

So I finally decided to pick up Cyberpunk 2077. After many issues with the launch, I held off, and I wanted the Xbox Series X improvements when I played it. So I waited, and the patch has finally been released. So I think my updated queue looks like this:

  • Watch Dogs: Legion
  • Halo Infinite Campaign
  • Cyberpunk 2077
  • …infinite number of other games I own but haven’t played…

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What I’m Playing

I’m about half way through Watch Dogs last time I checked, and I’ve been putting more time into it lately as I wind down my Halo gaming. I’m level 90 in the Halo Battle Pass and will be playing this week as the Tenrai Fracture event is back for wave 4. But after that, the Battle Pass goes until May, so I’ll have some free time. So I’ll wrap up Watch Dogs, then jump into the Halo Campaign finally, so I don’t get rusty. And then try out Cyberpunk 2077.

In co-op we’ve played a bit more Far Cry New Dawn, but not much else going on there.

I also tried out the Crossfire X game that came out on Game Pass. The Multiplayer is laughably bad, and I haven’t tried the Single Player campaign yet. It looks like Pt 1 of the Campaign is included in Game Pass as well. IGN gave the game a score of 2/10 for MP and 3/10 for Campaign. So I’m not holding my breath. Also the single player doesn’t have any achievements by the looks of it. May be good for a laugh one night.

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What I’m Drawing

Last week I posted the inked version of the Daredevil and Electra. Well, I present the coloured version:

Overall I’m happy with it. A bit rusty in the colour as I haven’t coloured anything in a month or so…before all the X-Ladies. December maybe? Also coloured in Clip Studio which I am not as well equipped. There were also a few things I wanted to fix with the ink that I’d mentioned last week, but didn’t get around to doing anyone of those, and just coloured it instead. They weren’t noticeable to anyone but me, so would it have really been worth the added effort?

I also had inspiration to draw Kate Bishop from the Hawkeye comic/Disney+ show. Casual version anyways. I had this idea bouncing around since December when the show started streaming and found some time this past weekend.

Now that these two are wrapped up, I do seriously think its time to hit up the wrestling comic again. Even if its not layouts or actual frames, it could be something like these pinups above. Just my own character design instead. That’s progress at least. That’s what I tell myself to keep the flame burning.

But I should list off my other drawing ideas I have simmering to keep me motivated:

  • Medusa (In-Humans) – I want a hair challenge
  • Android 18 (Dragon Ball Z)
  • Angela – Spawn
  • Punchline – Batman
  • Also maybe another Street Fighter, after SF6 announcement.
  • Mystique & Magik (For the X-Men Group) (I dunno maybe not Magik again? I just drew her…)
  • Nightcrawler & Archangel (For the X-Men Group)

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What I’m Reading

  • Batman: The Knight #2
  • King Spawn #7
  • A Righteous Thirst For Vengeance #5
  • Supergirl Woman of Tomorrow #8 of 8
  • The Walking Dead #33

And my delayed Images books from the week before:

  • King of Spies #3
  • Radiant Black #12

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Happy Twosday.
2022/02/22

G318,521
iRogan

E32014 – Ubisoft Press Conference

3rd of the big 4 today, starting up. Ubisoft hosted by Aisha Tyler.

UbiPress

Far Cry 4’s first 5 minutes is on display. The game looks very similar to Far Cry 3, maybe just a next-gen boost, but I wouldn’t be surprised if it’s last gen and Next-gen. Assuming its going to be a very story driven FPS again. Game is based in the Himalayan mountains. Our character is on a bus with a passport, and we’re heading towards a militant checkpoint. Bus gets stopped, the papers our guide has gets rejected and all hell breaks loose. Our villain arrives via helicopter and grills the militant leader – ” I said stop the bus, not shoot the bus. Very big difference”. The villain has a similar psychotic entrance that Vaas had, he’s very calm and disturbing. Get the impression that the protagonist is related to the villain. Shout out to the villain w/ protagonist selfie. Nov 18th release.

Aisha Tyler is out, and the language censorship is turned off. Watch Dog’s success gets a brief mention, as does the fact that she’s in the game. Moving on to new stuff.

Just Dance 2015 – Yay dancing. #pee_break. This got a long presentation, 20+ people on the stage included.

The Division is up next with a long time lapse story trailer of the outbreak. Really shows the engine, day/night cycles, and city seasonal changes. Very awesome. Not an engine gameplay, as we already got that during the MS press conference.

Ubisoft’s next big project, once delayed – The Crew. Boasting gameplay that allows you drive across the entirety of the USA with no loading. We get a lengthy time lapse showcasing some cars and the different types of terrain to travel: deserts and snowy mountains, tarmac and off-road. Many different styles of cars, day/night cycles. The scope of this game is incredible, gigantic, and gorgeous. The time lapse showcases one of numerous 2+ hour missions. The game is to be released Nov 11th, 2014 on XBox1, PS4, and PC. Closed Beta available July 23rd, 2014.

Ubisoft’s biggest franchise, Assassin’s Creed is gonna be their big focus this year. the MS press conference had a brief showing on the multi-player side of Assassin’s Creed Unity, and at the Ubisoft side we get to see what single-player plays like, and how multi-player can be integrated. It seems like co-op can be drop in, as we pass some potential missions they advertise the option of “4 players”. We start of with the E3 staple – the story trailer set to lovely appropriate music. Unity focuses on the French Revolution. 4 assassins with the focus on co-operative gameplay. There are a ridiculous amount of NPC’s on the screen, hundreds, that you have to navigate through to reach your targets. Very simple, minimalistic HUD. Nothing static, just contextual. Eagle vision returns showing off the level’s focus, and enemies, and small context elements can pop up as requested so you know where to go. No maps on the HUD from what I can tell. New traversal elements, the ability to angle yourself up walls to grab ledges, instead of running straight at them. Similar combat mechanics, slow, paced. It does seem like the game is going back to the slower original assassin’s gameplay, scope the area, find info on the target, strike, or instigate a strike, and then run. To be release October 28th, 2014.

Time for a breather – another fitness game – Shape Up where your workout is a game, in a game, presented as a game. #gamer #focus

Time to pull on the heart strings, Ubisoft. Valiant Hearts – The Great War is next. Cartoon 2D side-scroller, made on the Rayman Legends engine, similar art style to Behemoth’s Castle Crashers. Focus is 4 players and a K-9 companion. The game is based on real WW1 history , 1914-1918, inspired by letters, taking place in a stylized universe. Bringing art and the past to life.

Nearing the end of the press conference now, as CEO and co-founder Yves Guillemot is out to say thanks….and here our next new game:

Rainbow Six: Siege!

We’re shown a pre-alpha multi-player match of a house breach. Starts of with the Six’s drone view inside of the house as the terrorists are barricading the walls and windows, and a one minute countdown for the match to start. Six’s decide to breach from the roof and upstairs windows. 5 vs. 5 gameplay – 5 minute breach. Match/breach starts, and the level of destruction to the house is incredible. No need top go through the doors when you can shoot your way through the walls. Crazy damage model being shown. The character’s models do have a cartoonier look, not unlike Team Fortress in a way. Matches finishes with a cliff hanger as 2 Sixs breach through a wall into the room while one breaches through the ceiling. Incredible showcase. Rainbow Six Siege.

Aisha Tyler and Ubi out!

Last up will be Sony’s Press Conference to wrap the day.