NEWS – Those Mid-Week Lulls Tho

So I have a new co-op buddy and we’re going to be going through Tomb Raider – Temple of Osiris. Yay!

On the 360, in 2010, Tomb Raider – Guardian of Light was released and it revealed that the single player Tomb Raiding narrative isn’t always needed. It provided a smart simplistic co-op game, in the top-down dungeon crawler view, with clever puzzles and fun combat.

maxresdefault (1)

4 years later, and a next-gen transition – Tomb Raider – Temple of Osiris. Graphically it’s not much of an upgrade, but it is bigger in scope. It is now 4 player capable, and the puzzles actually reform, depending how many players are in the room. More of a preview to come.


Mirror’s Edge Catalyst is Real, and its actually called Mirror’s Edge Catalyst
The team at DICE have confirmed that this is not Mirror’s Edge 2, it’s not a direct sequel.

“is not a sequel, this is not Mirror’s Edge 2. We have landed on a vision that honors the first game — pushing the boundaries of first person movement and diving deeper into the story behind our heroine Faith — but also brings a lot of great new, interesting gameplay and features to the experience for our players.”

f5V59QNwkiY9.878x0.Z-Z96KYq

Mirror’s Edge will be at E3 as well. Colour me excited.

Adr1ft – So, Like Gravity – The Video Game?

Will We See The Last Guardian at E3?
The Last Guardian will finally be getting a re-reveal at this year’s Electronic Entertainment Expo, apparently.

“on very good authority that this will be the year that Team Ico finally presents its follow-up to much loved classics Ico and Shadow of the Colossus.”

The Last Guardian was first announced for PlayStation 3 back in 2009, but thanks to studio troubles, the title still has yet to see the light of day.


Over the next few days I’ll be discussing Splinter Cell: Blacklist, and posting an iReview for Sniper Elite III.

We’re getting into the real news, just around the corner with E3. I hope to bulk up the E3 Hub page with more info heading into the event that starts Sunday with Bethesda.

-iRogan

NEWS – New Games and Deals, and Why EA Access is still Worth It

Tuesday is the smelliest day of the week. New Game Smell.

Today’s releases are pretty sparse, but it seems EA is making up for it by putting up their sports catalog up for sale, one week ahead of their E3 press conference, where I’m sure they’ll announce all the ’16 titles. Rinse and repeat.


The Swapper (Xbox One) – Facepalm Games’ The Swapper, released in previous years on the PC, and then Playstation 3 and 4, has finally made its way to the Xbox One. Here’s my review: The Swapper. Should I get it again? For the achievements? FOR THE ACHIEVEMENTS?

2015-04-14_00003

LEGO Jurassic World (Xbox One, PS4, PS3, Xbox 360) – Traveller’s Tales is bringing dinosaurs to their LEGO universe in Lego Jurassic World. Coming to pretty much every console, the game releases the same day of the movie, also titled Jurassic World. The game features levels and characters from all 4 films.

lego-jurassic-world-key-artjpg-57abb8_1280w

Xbox Deals with Gold
FIFA 15 Deluxe Edition – 60% off
NBA Live 15 – 70% off
Madden NFL 15 – 67% off
EA Sports UFC – 67% off
NHL 15 – 67% off

I would just suggest getting the EA Access subscription, and get all these sports games, and more, for a low monthly fee, or a low annual fee.

Sunset Overdrive/ Deluxe Edition – 33% off
Zombie Driver – 75% off

I picked up Zombie Driver for a laugh. When I get to it, I’ll leave my thoughts. Sunset Overdrive still alludes me. It’s still a little pricey for my opinion, and I’m not ready for another open-world game.

-iRogan

NEWS – E3 is Around the Corner, and Destiny Won’t Go Away

Ah, Monday, the day everything reboots.

Today in Video Game News, we’ll talk about Gearbox’s Battleborn, Uncharted, Dues Ex, Mirror’s Edge, Wolfenstein and Destiny.


Battleborn’s Reveal – E3 Trailer

Gearbox presents Battleborn, their latest game since Borderlands 2, and it appears to be a fusion of game genres. It’s a very stylized first person shooter with a MOBA framework. The game boasts 25 different playable characters that we can play alone or co-op, in a narrative driven campaign, and online competitive.

Uncharted – The Nathan Drake Collection
Nathan Drake’s first three adventures are coming to PS4, remastered in full 1080p and at 60 fps.

Dues Ex: Mankind Divided E3 Gameplay
Square Enix has confirmed that gameplay footage for the Dues Ex highly anticipated sequel will be revealed during their upcoming Square Enix E3 Press Conference. Square Enix’s showing will be on Tuesday, June 16th, however I will not be watching it live like Monday’s shows, so I’ll be doing a late write up post that evening.

EA files Mirror’s Edge Trademark

CHADHZoXEAEy4T5
New intriguing info has come to light as EA files trademark for Mirror’s Edge Catalyst. The sequel for Mirror’s Edge has been confirmed for 2016, and is currently under development at DICE. Hopefully we’ll hear more about it at EA’s E3 press conference next week.

Wolfenstein: The Old Blood gets Physical Release
Previously thought only to be digital, a disc version of Wolfenstein: The Old Blood for PlayStation 4, Xbox One, and PC will be available July 21, Bethesda Game Studios announced today.

Even More Destiny Info, Possibly MORE at E3
New rumours have surfaced about the next big Destiny expansion, The Taken King. $40 expansion, to be released Sept 15th, 2015.

The new content will offer a new subclass and new elemental super ability for each of the three character classes.  Warlocks will get an electrical storm (arc), Hunters will receive a gravity bow (void), while Titans will have a flaming hammer (solar).

The expansion will introduce new Strikes, new PvP maps and a new raid.


Enough News, check back tomorrow for some new games and Gold Deals, and then impressions on an older but amazing title, in Splinter Cell: Blacklist. Hopefully an iReview before the week is out – I think I promised Sniper Elite III. Maybe a column, and then Achievement of the Week to wrap it all up.

-iRogan

ACHIEVEMENT OF THE WEEK – Unmechanical

This week’s Achievement of the Week goes to Unmechanical, on the Xbox One, a cute little physics platformer. Recent review here -> iReview – Unmechanical.

This game was a little frustrating when it came to the achievements.

Not that any of them were in any way truly difficult, but just how the value of each achievement was chosen. Typically, achievements are in multiples of 5, so its always nice to end my gamerscore in a 5 or 0.

Unmechanical does away with this trend, and ends the majority of its achievements in 6. Most are actually worth 66G. This is great if I wanted to land on numbers like 99, but I like the clean zeros, where my next milestone is 200,000G. Luckily this game can be 100%’ed.


Achievement of the Week, in Unmechanical:

97889-hiInner Peace – 30G
Balance an object on your head for 10 seconds

Work/Life Balance?

Work/Life Balance?

This is an achievement that is easily miss-able if you don’t know about it. There’s plenty of physics objects to carry around in this game, but the tractor beam is on the bottom of our little robot, so it would counterintuitive to carry something on our head. Counterintuitive: word of the day. ;).


Tomorrow, and the week following is back to news, and new games, and reviews, and progress updates on what I’m playing. I’m also thinking up ideas for a weekly column/opinion article each week.

Lots of things always in store ’round here, just not consistency.

-iRogan

iReview – UNMECHANICAL: EXTENDED – It’s Lonely In Here

Unmechanical is a 2.5D puzzle video game about a robot that gets sucked underground into a new mechanical world, and the goal is to escape. It’s a lonely game.

Title: Unmechanical – Extended
Developer: Talawa Games & Grip Games
Platform: Xbox One, PS4, PS3, Vita, PC, iOS
Publisher: Teotl Studios
Reviewed on: Xbox One

Originally released in 2012 on the PC and iOS, Unmechanical has now been updated and extended, and released on the consoles, with the help of Grip Games. The extended version includes new levels.

image

Unmechanical is a physics puzzle game. You play as a little robot with a propeller attached to its head, that can propel himself around the levels, and is equipped with a handy short-range tractor beam to carry objects to assist with the puzzles. Just grab stuff, no need to talk about it.

You do occasionally come across another mechanical robot that is usually hindering your progress, or setting up the next puzzle, but these interactions are sparse.

Made on the Unreal Engine, the game is nice looking enough. As a 2.5D side-scroller, the game features a nice array of different looking levels, usually with interesting background and foreground detail. You’ll mainly just find lots of rocks and metal framing. The visuals are quite muted though, as you are underground for the duration of the game.

unmechanical-banner

The puzzles of the game start off pretty easy: simple, switches, or buttons to press. The physics portions of the game usually involve carrying a rock to hold down a button, or a metal beam to stop some gears, positioning these things to solve puzzles and open doors.

Later on the puzzles become more challenging, utilizing lasers and reflective mirrors. Some of the areas are quite large, with multiple exits and entrances, so it can be hard to keep track of where you left from and where to go to next. You’ll really only find where to go next by process of elimination. Luckily the game features a hint system, for those that need a little extra nudge.

maxresdefault

The puzzles are challenging to the point where they’re not frustrating, and some are quite enjoyable and clever, and will make you feel a sense of achievement when you move on to the next area.

The extended levels are more of the same, if a little more difficult. The addition is about 1/2 the length of the main game, and that’s because you spend a large portion of it in disrepair, unable to fly for more than a couple seconds at a time.


The game is a fun way to spend an afternoon, taxing your brain, as you navigate our little adorable robot around underground. First play-through might net you 3-4 hours, but the 2nd time, knowing the puzzles, might only take you an hour or so to sweep through and grab those remaining achievements. It’s easy enough to 100% this game.

Notable Achievements
My one complaint about the achievements is that most of them end in a non-even 5 or 0, potentially messing up my clean gamerscore. Is that OCD?

Inner Peace (Balance on object on your head for 10 seconds) – 30G
That’s Why Helicopters Need Elevators (Some things are just way too heavy) – 76G

-iRogan