NEWS – And the Monday’s Have It…

So I was finally able to export some of the screenshots from my time in Far Cry 4. Sadly, I haven’t gotten around to completing the game, but I’m getting there. The only frustrating thing so far with the Upload studio on the Xbox One, is you’re only able to Upload one photo at a time. This alone, coupled with the fact that I had approx 300 screenshots saved, was quite time consuming. I’ll have to make an effort to export them daily, instead of building up a queue. Check out the screenshots here.


Moving onto some news for the week: Star Wars, Cities: Skylines, Destiny, Dues Ex, EA’s Free-To-Play, 2K Australia,

Star Wars Battlefront

Lots of news came out over the weekend regarding all things Star Wars. Check out the launch trailer below. The game will be first available to Xbox One users who have EA Access (me), so that’s exciting. The game looks really exciting, although disappointing is the exclusion of any type of campaign. There are smaller co-op/split-screen missions that can be played, but the main point of the game will be the large scale battles online. Also excluded are any type of space battles as all flying segments will take place in-atmosphere. Also announced was that this game with be the original trilogy, before the prequel era.

The first 4 planets were revealed to be Endor, Tatooine, Hoth, and a previously unexplored planet Sullust.

First DLC will be free for those who pre-order, and will be The Battle of Jakku, from the new movie, The Force Awakens.

Release date November 17th, 2015, PC, PS4, and Xbox One.

Cities: Skylines

Paradox Interactive announced that Cities: Skylines has sold 1 million copies within the first month. This is obviously exciting news for the brand and genre. I should get back into my city, as I’ve been neglecting it.

6GB Destiny Patch

Destiny’s latest patch, 1.12 is a whopping 6GB. Included in the fix is some online multiplayer changes, bug fixes to the Raid bosses, and a new Colourblind mode. The House of Wolves Expansion is just around the corner, dropping on May 19th.

More on the patch, Data miners have discovered the plans for two more social spaces to be added to Destiny. To be included in the Expansion, or at a later date, who knows?

Dues Ex: Ghost Mode

The director of Dues Ex: Mankind Divided announced last week that the ghost option will be available throughout entire levels and even the boss fights. Ghost option is the ability to make it past all enemies and levels completely unseen.

EA’s Free2Play Games Getting Shut Down

EA announced that they will be stopping development and support for several of their free-to-play games, including: Battlefield Heroes, Need for Speed World, FIFA World, and Battlefield Play 4 Free.

They did announce, however, new story content and continued support  for Star Wars: The Old Republic.

2K Australia Closing

The Borderland: The Pre-Sequel developer has been announced to be closing. 2K Australia is Australia’s only remaining AAA studio. Previously they were apart of Irrational Games,, best know for the Bioshock series.

“We can confirm we have taken steps to begin the studio closure process for 2K Australia in order to better manage ongoing development costs while improving the working proximity of our creative teams.  We are very grateful for the team’s valuable contributions to numerous 2K projects, and are working with affected staff to explore reassignment opportunities where possible.”


Stick around for the new game releases tomorrow, we’ll talk more about Goat Simulator, Battlefield Hardline, and Far Cry 4 on Wednesday, and I’ll have a quick review up for Goat Simulator on Thursday.

Going outside now….

-iRogan

ACHIEVEMENT OF THE WEEK – Goat Simulator

So I started thinking of different ways to arrange my week. I believe I play games almost every day, at least in some respects. I at least talk about them or think about them about as much as any normal guy talks about . . . other things . . .

Usually every day I talk about some newsworthy things, that’s usually the main purpose of Monday, talk about news and the week to come. Tuesdays in news and New Games, Wednesday I usually talk about what games I’m currently playing and plugging away at, and Thursday’s I try to throw up a Review if I can. This is what I try to do every week, assuming something else doesn’t intervene.

But this also got me thinking about what I can do achievement related. In the reviews I try to include the notable achievements at the bottom. Something I felt was particularly creative or had a cool name. But I wanted to do more, since they are a true motivation for me. So I think every week, on Sundays to end the week, I’ll be including an Achievement of the Week post. Something quick and painless, to get me motivated for the week to come. These posts will be specific achievements that I’ve acquired throughout the week, and usually lead up to a screenshot gallery, or upcoming articles.


This week will be GOAT SIMULATOR. Released late this week, April 17th, and it’s only $9.99. It’s not really much of a game, but a fun sandbox physics simulator to play around in when you’re bored. It also has some easy achievements to chase. The game is somewhat of a parody of itself, and has some pretty entertaining moments in slow-motion. Thursday I’ll throw together a quick review from the Xbox One version.

This week’s Achievement of the Week (AotW) is from Goat Simulator:

100646-hiGoat Of The Hill – 15G
Everything the light touches is your kingdom

And all this will be mine?

And all this will be mine?

The goal is to reach the very top-most part of the crane in Goat Ville.


In other news, I’ve also started to export some of the screenshots from Call of Duty: Ghosts, and Far Cry 4. Would you kindly check them out here. -iRogan

WHAT I’M PLAYING/ iREVIEW – The Swapper

In a random gift of love and affection towards my PC, I jumped onto Steam and perused the list of games that had been Recommended For Me. First one to show up was a little nifty game called The Swapper.

Title: The Swapper
Developer: Facepalm Games
Platform: Windows, Mac, Linux, PS3, PS4, Vita, WiiU
Publisher: Facepalm Games
Reviewed on: Windows

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Not really knowing anything about the game other than it was a puzzle platformer (gathered from the trailer), I jumped in. The Swapper is a sci-fi themed space game. You play a scavenger who crash lands on – and is now stranded aboard – a research station that appears abandoned. The goal, I suppose, is to find out what’s going on around this space station, and obviously try to escape.

THE PUZZLES THEMSELVES ARE VERY SMART AND DO REQUIRE THOUGHT AND PERSISTENCE AT TIMES

As the player, you acquire a hand-held cloning tool which allows you to create up to four simultaneous clones of your character, and grants you the ability to swap your consciousness across each one, as long as they are within sight. Once created, the clones mimic the moves of the player as long as there are no obstacles in their way. The clones can also die from falling from a great height or through general environment hazards. If a clone dies, they’re reclaimed and can be re-spawned. Clones can also be reclaimed by being absorbed by the player.

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Time also slows down when creating a clone with the Swapper and this game mechanic allows the player to traverse vertical areas. You can shoot a clone up towards the ceiling, and swap your consciousness over, and while the clone is falling in slow-motion, you can then create a 2nd clone to the platform you wish to reach (previously out of the field of view of the original player) and swap again.

Some rooms also have certain lights sources to illuminate the area. Blue, Red, and Purple – these lights can either prevent the clones from being created, or will prevent the player from swapping their consciousness to the clone across the room, or both. This is where using multiple clones to activate triggers comes into play. The puzzles themselves are very smart and do require thought and persistence at times.

The goal in each area is to acquire the orbs that activate the teleporters which then allow us to activate the next area.

SUPERB USE OF BLOOM EFFECTS FOR LIGHTING AND DEPTH OF FIELD

As you progress throughout the space station you come across terminals that start to tell the story of the game. Similar to Dead Space, the crew of this station have found space rocks on a nearby planet, and the rocks themselves seem to give off this electro-wave activity, leading the crew to believe that the rocks are somewhat alive or conscious. Once aboard, the rock’s telepathic abilities start to penetrate the minds and dreams of the crew, and without cause or reason, they start to die off, leading the remaining members to believe that the rocks themselves are driving the crew mad. Unfortunately they’ve brought so many aboard they can no longer get rid of them.

We actually come across these telepathic rocks throughout the game, unknown are their effects on us, but they do tend to share their disturbing thoughts with us.

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The game is straight forward in its design, and it looks very pretty, with superb use of bloom effects for lighting and depth of field. The characters actions are limited to walking and jumping, and there are gravity sections that will require the use of the Swapper to boost around. These areas can get very disorientating as the room itself rotates, and not the player. There is also the opportunity to use the occasion physics object to activate triggers or hold up walls.

The game’s atmosphere is to be lauded. Its quiet and creepy, deep and loud sounds can make you eager to press on, or have you looking over your shoulder. The score, with piano being the main instrument, tends to reveal the vast emptiness of this space station we’ve found ourselves in. Makes us feel very alone.

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For those who like platformers, creepy empty space, or watching their clones walk off ledges.

-iRogan

NEWS – Games Tuesday (The Title Almost Works ;) )

You all have your monies out, and your beefy machines, NVidia Titan X cards, and 4K monitors ready? GTA V PC edition released today.


Does anything else really matter, then?

Mortal Kombat X (PS4, Xbox One, PC) – Besides GTA V’s inevitable, but oft delayed, PC release, Mortal Kombat X is probably the biggest game of note to be released. We’ve been reading a lot about it, as the hype engine is out in force. System of  Down is behind it, or at least their music is used heavily in the trailers. The gameplay looks as gory and disgusting as ever.

You can check the trailer below (w/ System of a Down :3)

Apparently there’s a story? Who knew? Nothing will beat the E3 Announcement Trailer. Nothing.

Tower of Guns (PS4, PS3, Xbox One) – Tower of Guns is an arcade FPS with no story. Just random generated levels, and lots of guns, enemies, massive battle bosses, and obviously lots of bullets. Just a classic type of arcade shooter filled with mechanical mayhem.

oh, I almost forgot…

Grand Theft Auto V (PC) – All the delay jokes aside, patience pays off:

"Now Go! I Need To Meditate."

“Now Go! I Need To Meditate.”


-iRogan

NEWS – How Does This Thing Work Again?

Lets get this thing back on track, the inconsistency is killing me…


Visceral Games Boss Leaves

Sad to see, but Steve Papoutsis, the Executive Producer on Battlefield Hardline, has left his position as General Manager of Visceral Games. Unsure at this point is if he still works for EA. Hardline, which was just recently released is still expected to receive upcoming story-related DLC. Papoutsis is also known for his work on the Dead Space series, a series which I quite enjoyed.

GTA V Retail

Grand Theft Auto V’s DVD retail version is presumably set to ship as a 7-disc box set. I guess Blu-ray is uncommon on PC? DVD it is. I’d recommend just buying the digital copy ;). Tomorrow!!!

Much DVDs

Much DVDs

Don Mattrick Steps Down as Zynga CEO

Zynga, the mobile games giant, announced that their new-ish CEO, Don Mattrick is stepping down after just 2 years. Mattrick was the former President of Interactive Entertainment at Microsoft until 2013 (before the Xbox One launch) when he joined Zynga.

“I am excited about the company’s trajectory and wish the best for Mark, Zynga and NaturalMotion as I plan to return to Canada to pursue my next challenge,” Mattrick said.

Mankind Divided

Check out the launch trailer for Dues Ex: Mankind Divided:

You’re welcome!

Black Ops: Another One

Call of Duty Black Ops III was announced, no gameplay trailer yet, just a teaser. Activision has confirmed that the game will release in 2015, and it is the Treyarch team that will be releasing it, now that all three teams are working in the 3-year dev cycle. It looks like this will be the first true next-gen exclusive Call of Duty game. Black Ops 3 takes place in a “dark, twisted” future where the lines between humanity and our technology are blurred. Military robotics are the core of warfare.

BLOPS

BLOPS

EA Access

EA’s NHL 15 is now free for subscribers of EA Access. Too bad I already have this game :p. After 3 sports game in a row, I’m curious what EA’s next Vault game will be.

Too bad the NHL 15 has been neutered as far as features, otherwise you’d be seeing my glorious photo ops.

Destiny House of Wolves Expansion

Destiny’s 2nd expansion, House of Wolves is set to release on Tuesday, May 19th, 2015.

The 2nd expansion will not have a new Raid and will instead offer a three-player cooperative multiplayer arena mode.

Bungie announced that a new Raid would be made for release later this year, giving weight to the information out there that states the biggest content release yet to come, is coming out after the expansion release.

Maybe its time to step back in to the fight.


All caught up on news? Good.

Tomorrow will be new games day – prep your wallets! Wednesday I’ll talk about the current queue of games. Thursday will be an iReview, and Friday will see us off into the weekend.

I feel I’ve been kind of slacking off here, and I gotta get back on track.

See you when I get there.

-iRogan