Slow News is Not Always Bad News – IDL NEWS

XBLA Creator Thinks Microsoft Should Bring the XBOX Arcade Back

Creator of the Xbox Live Arcade, Greg Canessa believes that Microsoft should bring back the XBLA name and brand for the Xbox One. I think this is actually a good idea. I don’t think they should keep the same achievement rules or size restrictions of the games, but I do believe a separate hub for these type of games is warranted. The game store is overloaded with smaller or indie games, and they don’t belong in the same lists as the AAA titles. It would be easier to spotlight some of these if separated and they could bring back the Summer of Arcade.

Quantum Break

Coming off the news last week about the simul-release of Quantum Break on Xbox One and PC, and the cross-platform cross-buy, Microsoft has confirmed that the game will be a Windows Store exclusive on Windows 10, and won’t be available via Steam.

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New Releases – Feb 16-17

Kinda a weak week on both news and new releases

Street Fight V (PS4)
I’ve never really been a fan of fighters, but the street fighter series has been huge. The art and design has always been very impressive, so I’ll probably do up some new SF throughout the week, to honour the release.

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TRON RUN/r (PS4, Xbox One)
A new, fast, action adventure runner game in the world of TRON. We can use it to help absorb the shed tears surrounding the “no Tron 3” news.

Rocket League (Xbox One)
I am kinda excited about this game. looks fun. Fast team sports. Soccer, but with cars.

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See, kinda slow day. Thursday I have a lengthy review for Metal Gear Solid, more news before the weekend, and then an art dump, plus Achievement of the Week, if I play any of the games listed above. I’m currently playing Call of Duty: Advanced Warfare, Mad Max, and just started up Assassin’s Creed: Unity. I’ll have my first impressions for Assassin’s Creed Unity up over the next few days.

Take care,

-iRogan

On X-COM 2…

“For some reason I thought that since it was only coming out on PC that might have some measurable effect on stability and polish, but that is somewhere along the lines of imagining that digital delivery would lower prices – another marvelous tale which delighted young and old in the telling.”

I’m actually somewhat pleased that PC folk can’t play X-COM 2 (specifically made for PC since that’s what the team does best) right now. I mean, I can’t play it either, but that has more to do with them not making it for consoles.

Does that make me a bad person?

-iRogan 

ACHIEVEMENT OF THE WEEK – Saints Row IV

Not a Valentine’s Day Special unfortunately…

Saint’s Row IV is definitely not the most relevant game of choice, but ILLESTRADER and I recently got the weekly game nights running again, which has been nice. It’s given us the chance to re-visit co-op games we hadn’t completed while we wait for some new ones to come out (Dying Light).

One of the games that we have re-visited is Saint Row IV, since we haven’t completed it yet. After Saints Row The Third, being as spectacular as it was, I had high hopes for IV. But for me it was very disappointing. They took the one zany portion from III where you have super powers and turned it into a full game. Same city, just everything is a simulation, with hacking, and glitches. It just felt like they took all the bugs, texture popping and left over ideas, and added them as features. The game does have its notable moments, and some of the missions are very unique in design. It’s a breath of fresh air over some other co-op games, and I guess that’s what they were actually going for.

We’ve been playing on the Xbox 360, and may end up getting the Xbox One Re-elected version with Gat Out of Hell expansion afterwards.

The achievement I’m choosing was just a coincidence, and played nicely into the re-grouping of friends for game night.


 

Achievement of the Week – Saints Row IV

5+f6J6DOAbout Time – 30G
Completed “Welcome Back” and got the gang back together at last.

This achievement is story related, and can’t be missed. The beginning half of the game is about infiltrating the simulation city and extracting your friends from their respective predicaments, and getting them back to the ship. Kinda like The Matrix.


 

Last week I finished Rise of the Tomb Raider, and will be writing a review for that, and over this past week, I also tried out Styx: Master of Shadows, started and finished Beyond Good & Evil HD, and have been playing EA SPORTS Rory McIlroy PGA Tour religiously, or at least until the EA Access trial runs out.

Sunday Feb 7 – Saturday Feb 13: 635G

Saints Row IV

  • About Time (Completed “Welcome Back” and got the gang back together) – 30G
  • Maximum Stopping Power (Completely upgraded one of your weapons) – 20G

Beyond Good and Evil HD

  • Hovercraft (Power up the hovercraft) – 5G
  • Gamble King 2 (Win 3 times in the pellet game against Francis) – 15G
  • Gamble King 1 (Win 3 times in the coconut shell game against Peepers) – 5G
  • Kicking *** (Kill 10 Alpha Section guards) – 15G
  • Bounty Hunter (Chase down all 4 looters) – 20G
  • Racing Champion (Score 1st in all 4 hovercraft races) – 20G
  • Big Heart (Get 10 hearts for Jade’s HP) – 15G
  • Moneybags (Discover 80 pearls) – 20G
  • Project Apollo (Pilot the spaceship to the moon) – 10G
  • Beyond Good and Evil (Complete the game) – 40G

Styx: Master of Shadows

  • Born in the shadows (Extinguish 30 torches) – 15G
  • Reminiscences (Finish the introduction) – 15G

EA SPORTS Rory McIlroy PGA TOUR

  • Graduation (Earn your PGA TOUR card) – 10G
  • Pin Seeker (Hit the flag stick) – 15G
  • Ace Andrews Special (Get a hole in one) – 75G
  • Nothing But Cup (Hole a shot from over 100 yards) – 50G
  • Daily Competition (Play in a Daily Online Tournament) – 30G
  • Weekly Competition (Play in a Weekly Online Tournament) – 30G
  • The FIX is in (Win the U.S. Open with Rory vs Martin Kaymer) – 15G
  • Seeing Stars (Earn 3 stars in a challenge) – 10G
  • Feeling Boosted (unlock your first boost) – 10G
  • Now you’re golfing with Portals (Hit through a portal for the first time) – 15G
  • Battle Begins (Unlocked Parcel Storm Challenges) – 25G
  • Playing For Rank (Play in a Ranked Online H2H Game) – 30G
  • Playing For Fun (Play in a Unranked Online H2H Game) – 30G
  • All I Do Is Win (Win a PGA TOUR event) – 15G
  • Invitation Only (Win the EA SPORTS Spring Invitational) 30G

 

Back to news and new games on Tuesday, and a review lined up for Thursday. Enjoy your Valentine’s Day.

-iRogan ❤

Destiny, Ubisoft, Call of Duty – IDL NEWS

Watch Dogs Sequel
Ubisoft
has confirmed that the follow-up to Watch Dogs will be released before the end of its 2016 fiscal year, so that’s anytime between now and April 2017.

ACSyndicateAssassin’s Creed
Following the news of the Watch Dogs sequel, Ubisoft has also confirmed that there will not be an Assassin’s Creed game this year as they will be re-examining the franchise. The decision is based on a slower launch for Assassin’s Creed Syndicate.

“Since the release of Assassin’s Creed Unity, we’ve learned a lot based on your feedback. We’ve also updated our development processes and recommitted to making Assassin’s Creed a premier open-world franchise. We’re taking this year to evolve the game mechanics and to make sure we’re delivering on the promise of Assassin’s Creed offering unique and memorable gameplay experiences that make history everyone’s playground.”

Xbox One and Windows 10 Cross-Buy
Following the news of the Quantum Break Windows 10 PC release, which will launch simultaneously alongside the Xbox One version on April 5, players who pre-order the digital version of Quantum Break for Xbox One will get a free copy of the Windows 10 edition. The game supports saves across Xbox One and PC. This however is a limited promotional window.

The question was raised on whether this cross-buy promotion would be strictly for Microsoft releases in the future or include third-party games. Xbox Head Phil Spencer responded with:

We’ll make it a platform feature. We think it’s good for gamers.

Call of Duty Confirmed
Activision
has revealed that Call of Duty will return (was there doubt?) in 2016 and will be developed by Infinity Ward. Call of Duty, yet unnamed, is expected to be release around its normal November window, and is unclear if this will be a sequel to IW’s last COD game, Ghosts.

What About My Destiny
Following Activision’s Call of Duty News, they’ve also revealed more information on the future of Destiny. We will see a new expansion in 2016 and a proper sequel in 2017.

Destiny-The-Taken-King-Releae-Date-Details-and-Controversy

Activision Publishing, along with its partners at Bungie, expects to bring a large new expansion to Destiny in 2016 and to release a full game sequel in 2017,” the investor note reads.

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With new found hours in the day, a lot can be accomplished. I’m somewhat back to a regular routine. I have found some more time in an already full day to dedicate to my craft, whether that be writing video game news or reviews, or drawing. But not sound like a broken record, no sir.

I’m trying my best to keep up with the news -trying for Tuesday and Friday, and a weekly review going out on Thursdays – I got the queue to sustain that for at least at least two months :p.

I’m also working on a weekly art dump for the weekends to complement my Achievement of the Week. I recently finished a big Titanfall piece and slowly working on Borderlands colour.

Yup, that’s my news.

-iRogan

Revisted iReview – BEYOND GOOD AND EVIL HD

Beyond Good & Evil HD

“The weak, the wimps and the wussies still have three seconds to get the hell outta here, and get back to their knitting!”

Publisher: Ubisoft
Developer: Ubisoft Montpellier
Platform: Xbox 360 reviewed on Xbox One Backwards Compatibility
Availability: Ps3, Xbox 360

Playing older games is like visiting old friends. Those that you haven’t seen in a few years, but still think about from time to time, or come up in conversations when visiting others. It’s a great feeling to reminisce, but a greater feeling to actually see that friend again, and catch up.

In somewhat of a personal new-games rut, I settled and gave the Xbox One Backwards Compatibility a try. Since Call of Duty Black Ops 2 has yet to be made available, I booted up Ubisoft’s Beyond Good and Evil HD remastered release.

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I played the original back in 2004 on the Playstation 2, and it’s always been a mainstay on my list of great games I remember having played during that generation. In 2011 a HD re-mastered edition was released on the Playstation 3 and Xbox 360 which included improved textures and character models, as well as an updated soundtrack, achievements and leaderboards.

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Beyond Good & Evil is an adventure game about an alien invasion and the conspiracy surrounding the involvement of the planet’s military dictatorship. In the game, we play as Jade, a photojournalist and caretaker of a home for orphaned children. Jade, I believe, is the primary reason I fell in love with the game eons ago. She’s a character with a lot of heart, but can hold her own when pressed. Her character design was very spunky, with her baggy pants, white tank top, jet black hair with a headband and green eyes and green lipstick. If one could fall in love with a video game character… Alongside Jade is her uncle, and guardian figure, Pey’J, who is a boar-like creature. Only Jade is playable, but large portions of the game have Jade being paired up with another character to solve puzzles and help in combat situations.

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The story of Beyond Good & Evil takes place on a small mining planet called Hillys, with its population a mix of humans and anthropomorphic animals. The local town has been under attack by aliens called the DomZ, who have been abducting and enslaving the civilians. The planet’s military, Alpha Section, has promised to defend the population, yet have been unable to stop the alien attacks thus far. An underground resistance group called IRIS Network believes that the Alpha Section is actually working with the aliens, and are working towards uncovering the truth. IRIS enlists Jade’s photojournalist skills to reveal Alpha Section’s true motivations. Once proof has been obtained, IRIS will provide the evidence to the Governess and create promotional material to gain favour with the citizens and help overthrow the military dictatorship. On the side, to help fund her adventure, Jade is also a freelance photographer, taking pictures of all the species on Hillys for a science museum. This photography gameplay mechanic is part collection, finding all the species throughout the game, but also provides the player with currency, allowing them to buy health restore items and upgrades.

“ITS A GOOD THING I’M HERE, OTHERWISE THIS WHOLE PLACE WOULD FALL APART”

The majority of the game takes place in a small floating town built around canals, and small surrounding islands. Primary mode of transportation is a hovercraft that allows the player to navigate the open, but modest, world. The main city serves as the hub, where we meet vendors, and visit the Akuda Bar which is the headquarters for IRIS. The Alpha Section’s many headquarters are also found in the city, and can be unlocked and accessed throughout the game for more collectibles. The city also hosts 2 hovercraft races.

The closest island boasts a lighthouse, and is our protagonist’s home, where she lives with her uncle and orphaned kids. The game starts on this island as the focal point of the initial alien attack, and jump starts Jade’s adventure. Other nearby islands include caves and a volcano, and the final large island is the slaughter house. This final island also hosts 2 more hovercraft races. Each area gets unlocked as we progress through the story and unlock new items for the hovercraft.

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Aside from taking a break and admiring the local beaches in said hovercraft, Beyond Good & Evil’s other two gameplay mechanics are Combat and Stealth. On our missions to unlock the truth we come across many different types of creatures while exploring the islands, some are not so friendly. Jade is equipped with a staff to help her in fights, and more often than not, paired with a companion in Pey’J or an IRIS operative named Double H. With their help we can fight off any baddies that come our way. They will also aid with navigating the islands’ inner workings and cooperative puzzle areas. The other bad guys we stumble upon are the Alpha Section’s elite. Most of these sections require stealth to navigate around, as this enemy has strength in numbers and Jade is ill equipped to deal with them on high alert, especially later on in the story when breaking stealth is an instant fail.

The pacing of the game is its notable weakness. There are only a few proper missions involving the Alpha Section investigation, and these are quite bloated, but afterwards we always have to run back to the town to turn in our findings. We then have to re-explore the town and its new available areas to collect the required amount of Pearls (in-game currency to upgrade our Hovercraft) to advance. It feels like, as Jade, we have to do a lot of unnecessary leg work just to help the resistance complete their story of corruption. They’re very thankful for our assistance, but I don’t feel that we are properly compensated, aside from a few donated Pearls from the resistance supporters.

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Story gripes aside, the game is just as enjoyable as I remember, if not a little weak on the writing – some of the one liners from Pey’J are groan-worthy. The HD re-mastering is also not a huge leap forward in visuals, but the game is much brighter and more colourful. The water reflections are most noteworthy, as some times it looks like we’re hovering across glass.

The camera was my biggest complaint. When piloting the hovercraft in tight corridors, or as Jade when in a combat situation or hugging the walls in stealth, the camera was very difficult to wrangle into the ideal direction, and sometimes left me turned around, or having to restart the segment.

I did also notice a few points where the game hung between gameplay and cut-scene and quite a few instances where the dialogue audio was not synced with the character’s facial animations. These could be chocked up to the HD re-mastering with new frame rates, or even the Xbox One Backwards Compatibility emulation.

The game is still fun to play, the puzzles fairly smart, and since it’s been 16 years since I originally played it, everything felt fairly fresh.

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Achievement-wise, the game is quite light, as it was released as an Xbox Arcade game. So it only had 200G worth, mostly item collection oriented, and the standard “introduction” and “beat the game” achievements.

-For those who talk to animals, enjoy photography, or always fall in love with the first video game female they meet.

Notable Achievements
Wildlife Photographer (Take 6 film rolls of animal photos) – 20G
Racing Champion (Score 1st in all 4 hovercraft races) – 20G

-iRogan