Post-Drawtober

I really should have been updating this area with weekly posts during Drawtober, but I guess I was just focused on the art that it didn’t happen.

But that’s why I’m here, posting now, mostly. During Drawtober I was able to fully complete 10 character drawings. Fully rendered in colour. I’m very happy with the final products which are shared below. I had one final piece planned to end the month right on Halloween, drawing, appropriately, Hallows Eve, but it didn’t happen. Saved for another time I guess. As I had discussed in the last post, I spread it over 9 sets of 3. Sketch, ink, and colour.

In order:

  • Dove – Dawn Granger, who took up the mantle from Don Hall
  • Zatanna Zatara
  • Fire & Ice Double helping for thanksgiving weekend. Fire and Ice.
  • Mystique
  • Katana
  • Batgirl
  • Mr Sinister – Nathanial Essex
  • Deadpool – Bad Deadpool. Good Deadpool.
  • and Madelyne Pryor – The Goblin Queen

Also during the month, I played Starfield (of course), finished Remnant in coop, started Redfall in coop, played Cocoon, also got Spider-Man Remastered, Dead Space Remake, Alan Wake Remaster, and started Star Wars Jedi Survivor, and Jusant. So I was busy all around.

Redfall has been a perfectly adequate coop game. You are a team of vampire hunters, and the story takes place in a large town surrounded by water which has been frozen in place. Not like ice frozen, but frozen in time. We have to take down vampire nests and bosses. Upon release the game was poorly reviewed. Repetitive gameplay, easy A.I. enemies, etc. It’s received a few quality of life improvements and visual upgrades and it plays fine. I think some people were expecting a game of the year contender like Arkane’s last release, Deathloop, which this game is not. But it’s still perfectly serviceable.

Star Wars Jedi has been fun, but story has started off pretty slow, but it appears to be building to more so I reserve any further judgements till later.

Cocoon was a fun indie game, like Limbo or Inside. Cool art style and decent play time length. I do enjoy me these arty simple indie games.

And I’m currently playing through Jusant where the gameplay loop is climbing. It’s a relaxing type game. Straight forward puzzles. Collectibles. Another good looking arty indie game.

The rest of the games I mentioned I bought but haven’t played yet, except Dead Space and Spider-Man. Dead Space, just half an hour on the PC to verify if I get XBOX achievements or not, which I don’t, so I’ll be playing it on the good ol’ Xbox. After I finish Star Wars. Probably.

And Spider-Man I’ll probably leave till after Starfield. I got the Remastered version for the PC with the Miles Morales DLC. it was on sale to celebrate the release of Spider-Man 2.

In comic book news, I got to meet Dan Slott, Spider-Man writer, which was pretty cool. He had a signing at one of my local stores. So I got some books signed. NBD.

And I’ve gotten a few too many books as of late. But what else is new?

Books for week of Sept 27

Books for week of Oct 4

Books for week of Oct 11

Books for week of Oct 18

Books for week of Oct 25

Books for week of Nov 1

I think that catches me up for the month of October. I think I’ll take a drawing break through out November. Catch up on sleep, and watch TV shows. And then December I’ll start looking into the comic book again with a renewed energy.

Good night,

IROGAN
G387,766

To Finish First, First You Must Finish

There’s an emotional feeling when a game comes to its conclusion, but Death Stranding has, like, 4 endings, in a row, which takes the wind out of the sails. You’ll sit back, feeling accomplished, and then there’s more. Nothing left to mystery here, every minor detail over-explained. Leaving you fulfilled, but also relieved that its actually finally over, but maybe it should have been over 3 hours ago.

Either way, its still a great game, and the ending doesn’t take away from that, but in some people’s eyes, I can totally understand why it would. Especially those that value their time.

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What I’m Playing

Now that Death Stranding is in the rear-view mirror, I’ve slowly moved onto Guardians of the Galaxy. But also simultaneously, Halo Campaign Co-op released, and I’ve been playing that too.

Halo Campaign has been fun. I’ve been playing it in 4-play co-op and recording the footage, tip-toeing back into video editing, and posting the results:

Returning to editing (I say that like I used to do it regularly, which I totally did not) has been enjoyable. Fulfills my creative impulses, but is not necessarily as taxing on me, mentally or physically. I can usually pump one out in about two hours, and I have (will have) lots of footage to use as we make our way through the game. I’ll probably have Episode 4 completed tonight.

I will say one downside, is that video edition requires both visual and auditory senses, which is a downside. When I draw, I can usually reserve my ears for music, or “watch” TV or a movie, so I can sort of multi-task. But not with video editing.

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What I’m Drawing

I was able to add one more drawing to my Drawtober list, day 20, before Death Stranding / GotG / Halo totally took my attention. Day 20 was Spider-Man. And it granted me the time to go back and fix my Green Goblin, from Day 4, and make an action piece. There were a lot of things in the GG piece that I wasn’t happy with, but had to abandon as the day was over and needed to move on. The glider namely, and smoke. But also his proportions were off – legs too big. So when I decided to add Spider-Man I was able to go back, and go over GG again.

PowerGirl is #21 and I hope to get to that before the end of the month, just having too much fun with other creative outlets at the moment.

iRogan