Homefront – The Revolution: Further Impressions

As I continue to put time into Homefront, I’m starting to recognize its difficulty curve. As the player, you have your health bar on the side of the HUD, and you’re equipped with injection-type health packs. These are limited to 5 on your person, and the animation takes about 4 seconds to pull off. Health packs can be found around the battlefield and in the rebellion stand-offs, or can be purchased from the equipment lockers for $50 at the rebellion strongholds.

I’ve noticed that your health diminishes very quickly when exposed to gunfire, and you can die almost instantly if you come across an enemy with a shotgun. Stealth is almost near impossible in the outset of the game as the combat areas are littered with enemies, and taking down any drone or camera will immediately signal the enemy of your position. The enemy is also very quick, take more than a few good bursts of gunfire to kill, and are usually accompanied by a patrolling vehicle. Couple that with a prolonged health pack animation, where you are not invincible, I find that I’m dead before I can get the health boost..

Now, that said, I understand that we play the part of the resistance. We are supposed to be out-gunned, and out-manned. The enemy is numerous and nubile, but when I’m attacking a point of entry, or come across a patrolling scout group, I find that I’m dying a frustrating amount, only to reload my progress back at the last stronghold. I might not even be on the same side of the map. The point of the game is guerrilla warfare. Attack, and retreat. But by this thinking, its hard to advance forward.

One saving grace is the ability to get assistance from the other rebellion participants. Anybody standing idly around a stronghold can be attached to your entourage. At the very least, they provide a valuable distraction for the enemy, which allows you to pick a few off.


I’m still catching myself groaning at the checkpoint and save freezes. They’re not long, only a few seconds, but when you’re running into the enemy encampment around the corner, about to train your sights on the next enemy, and then the entire game hangs, it feels like a gut-punch. You just can’t breath while that like “checkpoint reached” save icon rotates.

The game supports a camera functionality. But it serves a purpose, or “job”. You can take pictures of your rebellion, or hacked signs, or enemy routes. These jobs unlock money and perks. It is not suited for in-game photography, which is a shame. No way of removing the HUD when taking photos.


I’ll continue to plug through it though. Maybe it will get easier as I unlock new gear and equipment. There’s clothing that can be purchased that allows the played to become more camouflaged, which’ll be a nice perk. I tried the online Resistance mode only briefly, as the first couple attempts didn’t find anyone online, and my first successful attempt had the host leave after a few minutes, and I was booted during the host migration process. So I’m glad I didn’t spend any addition money on the Resistance DLC.

On a more positive note, the move is complete, so I should be able to start posting on a semi-daily basis again. Around this time last year I was putting out some short stories like the Far Cry one, Sniper, and Titanfall. So I’ll have to work on something new. I also posted a big Top 10 Xbox games. So I’ll have to think of a new project this summer.

I’m about wrapped up my Assassin’s Creed Unity Review, and I have quite the queue of games that I’ve completed this year, that need a review. This week was the Xbox Ultimate Summer Sale, and I picked up Inside (which actually just happened to come out this week, and wasn’t on sale, but I’m excited nonetheless), Just Cause 3 (which has been quite the blast to play this afternoon) and Transformers: Rise of the Dark Spark.

My art table is also setup now in the new place so expect some new art stuff.




Homefront The Revolution First Impressions

While currently in between household moves, I got the chance to pick up Homefront: The Revolution. Sequel/Reboot to 2011’s Homefront by Kaos Studios and THQ. The game was about a resistance movement fighting off the occupation of the USA by a military powerful unified Korea.

After THQ’s public bankruptcy, the rights were sold to Crytec, and then to Koch Media. Deep Silver took over publishing of the sequel/reboot Homefront: The Revolution, and it was developed by Dambuster Studios.

The style changed from linear FPS to an open-world FPS, and you continue to play an out-matched resistance fighter fighting against the imposing enemy.

Visually the game is pretty. Very similar to the latest Far Cry games. In both looks and feel. The open world is split into quadrants and blockaded by huge security walls. But the resistance has underground tunnels to access new areas. And there is a fast travel option once the area is unlocked.

I did notice that the game freezes fro a few seconds every time a quick save or checkpoint is happening, which is a little more than frustrating. And the difficulty is also ramped up a bit. For realism sake, I suppose. We are supposed to be outmatched and out-gunned after all. I found that enlisting some resistance stragglers around your base will help. They follow you around and will help defend you.

Little updates will come in sporadically over the next little while as I continue my move, and go in and out of Internet access. Stay tuned.


Gamescom 2015: Cologne, Germany – Xbox Press Conference

MICROSOFT Gamescom 2015 Media Briefing:

August 4th, 2015 – 7am.

-Press conference starts with a highlight reel trailer featuring Rise of the Tomb Raider, Halo 5 Guardians, Forza Motorsport 6, and Gears of War – with the tag line: “Jump in”.

-From Microsoft’s Headquarters in Germany, Gregor Bieler takes the stage and thanks publishers and fans alike for attending the show, and announces that Gamescom 2015 kicks off with the Microsoft Press Briefing here in Cologne, Germany. Says thank-you and announces the head speaker, Phil Spencer.

-Phil Spencer takes the stage and reaffirms that Microsoft and the Xbox Team are committed to delivering the games that fans want to play, on the devices we want to play them on, whether we are an Xbox Gamer, a PC gamer, or both. Microsoft has the most anticipated games, and best hardware, accessories, and social environments, with Xbox Live.

rareware-4e26145007227RARE Replay

-Phil Spencer announces that the Rare complication, RARE Replay is available today. The game showcases three decades of hit games and iconic franchises across multiple platforms. The compilation is a testament to the studio and heritage of their games.

-Phil Spencer reiterates that 2015 has been and will continue to be the best line up in the history of Xbox with a growing investment in first party franchises like: Fable, Gears of War, Tomb Raider, Forza Motorsport, and Halo.

Quantum Break

-An Xbox One Exclusive trailer starts: Shawn Ashmore, Aidan Gillen and Dominic Managhan. This is Quantum Break.


-Gameplay reveal showing a warehouse facility, with the hero, Shawn Ashmore’s character, being flanked by enemy soldier. Gameplay  shows area time freezes, directed time freeze bombs, sped up attacks and navigation. Gorgeous cinematic gunplay.

-Gameplay against enemies that also have the time changing ability, and can move within the frozen zones. All world objects are affected by gunplay, and move realistically, but in slow-motion. The whole area warps and shifts while in the frozen zones. Time lapse gameplay and time puzzles are mentioned.

-Sam Lake, Remedy Director takes the stage to discuss Quantum BreakRemedy has always made cinematic story-driven action games. Quantum Break breaks into new territory with a game and a live-action TV show fused together. Shawn Ashmore takes the stage to discuss the show. The game is about the heroes, and the show is about the villains. Quick TV trailer showing Aiden Gillen’s bad guy character. Release date: April 5th, 2016.

Crackdown 3

Crackdown+3+Teaser+Art-Dave Jones – Reagent Games Director comes to the stage to discuss Crackdown 3.

-Jones discusses the massive new city,  and the new vision for the game. A development video is shown, showing some behind the scenes development, the new city, and how everything is connected. Jones announces that the new online multiplayer modes with showcase 100% destructible environments.


– Hideki Kamiya, PlatinumGames, takes the stage. Game Director for Scalebound. Kamiya announces that Scalebound is the largest open-world game that PlatinumGames has ever built. Gameplay trailer:


-Demo starts with the hero flying in on a huge dragon, and then unceremoniously dumped off. Snarky talk from the hero to his dragon. Sword play and bow and arrow gameplay are shown, and dragon attacks are at the command of the player. Hero takes out a few enemy garrisons with the help from the dragon.

-Dragon bounds off through some trees and then a huge monster shows up. The hero has a dragon arm, and can take on a scaled, armoured form to fight large monsters. Hero and Dragon take on the monster with aerial sword attacks and large mines with explosive bow and arrow gameplay.

-Demo ends with the announcement that the game will support 4 player co-op. Release Holiday 2016.

-Xbox Platform Hardware time. Free-to-air HD Television will soon support DVR to record live TV. Through the Xbox TV Guide, you can select a show, and record an episode or series. Supports Instant-On to schedule recordings. Once recorded, shows can be streamed to a supporting Windows 10 device, or can be downloaded onto a Windows 10 device to take on the go. From a Windows 10 device, you can also schedule recordings away from home. Subscription free, coming early 2016.

-Xbox Chat Pad available soon. Has audio controls similar to the Xbox controller media adapter, and has 2 programmable buttons as well. Chat pad also has the microphone adapter plug-in.

-Backwards Compatible available for everyone November 2015. All Games With Gold will be backwards compatible available at launch.

-Shannon Loftis – Head of Xbox Publishing takes the stage to discuss Killer Instinct and cross-platform play. Season 3 kicks off March 2016 and will support cross-platform with Window’s 10 devices, and will support all fight sticks. In conjunction with RARE Replay, Rash from Battletoads is available now in Killer Instinct as a playable fighter.


-Chris Charla, ID@ Xbox head comes to the stage to discuss some of the new indie titles coming soon. Bloodstained: Ritual of the Night, a cross-play 2.5D side-scrolling action game with heavy RPG elements. City: Skyline will makes its console debut on the Xbox One, as well as Train Simulator. A new Worms game, titled W.M.D will be released by Team17, and goes back to its 2D animated days.

-Two new games for Xbox Preview were announced. First: Sheltered, available for Preview today, and ARK: Survival Evolved will be available for Preview this holiday. We Happy Few – super creepy game from Compulsion Games was also announced for Preview.

-More hardware and engineering stuff. Jasmine Lawrence hits the stage to discuss more Windows 10. Windows 10 supports DirectX 12 and it’s built into the architecture to support game developers. A tech-demo from the Final Fantasy team is shown, highlighting refraction and bloom light effects, time lapses, hair and face design, textures and hair opacity, and field of view.

-Windows 10 will support game DVR similar to the Xbox One, without any addition software or hardware. Announce the Xbox App, and she discusses Cloud Saves that work cross-platform. Cross-buy and cross-play both supported on Xbox and Windows 10. And streaming Xbox One over to a Windows 10 PC on the same network.

-Director of the Windows 10 version of Minecraft came out to discuss the game a bit, and announce his own new game – Cobalt. A 2D side-scrolling shooting game that has couch multiplayer.

lfihx3yuplrl4pibk0ujDark Souls III

-New trailer showing some of the new locations and enemies for Dark Souls III – From Software. Release is in 2016.

Homefront: The Revolution

-This is the game that has me the most excited, as I loved the story of the first. C.J from Dambusters Studios hits the stage to show off the new open-world Homefront game. Trailer shows a child reach the stage and to prepare a speech thanking the glorious republic of Korea and the Korean People’s Army. The game is an open-world shooter, and we play the role of the resistance. Following the events of the first game with North Korea invading the United States and takes over.


-The trailer and gameplay showcases guerrilla warfare. Multiplayer beta available first on the Xbox One this Winter. Single player campaign gameplay reveal:

-First person shooter. Demo starts on a motorcycle driving through the open world. Lots of ramps to drive over. Definitely a makeshift revolution town supporting lots of maneuverability. Player reaches an enemy checkpoint and brings out the RC bomb car to blow up the blockade ahead. Demo shows on-the-fly weapon modification where you can add or remove scopes, or silencers.

-Capturing areas and checkpoints unlocks new support in the region, and reveal hideouts and weapons caches. Game looks awesome.


-Quick promotion for the upcoming FIFA title which now supports the Woman’s National Teams. Promoting the FIFA Ultimate Team mode which supports FIFA Legends, and the benefits of being an EA Access subscriber.

h5-secondary-teaser-thumbnail-542x305-b415c449330045f7bbb09db7cb6caab7Halo 5: Guardians – Multiplayer

-Halo 5 Guardians promotion time, focusing on Multiplayer and eSports. Two of the Halo shoutcasters hit the stage to discuss the making of the multiplayer, the 2 new modes, and new abilities. While testing the multiplayer, the top USA team and the top Europe team were brought in to test of the new game and play a series of competitive matches. The last round replay was shown:

-Arena Mode for eSports – 4 V 4. Playing Capture the Flag on the new Coliseum map. Primarily magnum pistol use. Flag juggling has returned.

-Josh Holmes, Executive Produce from 343 Industries hits the stage and announces the new Halo World Championship eSports tournament with a grand prize of 1 million dollars.

Just Cause 3‘s new destructive gameplay trailer is shown next. Dec 1st release date. The game is starting to look quite enticing with the new abilities. Might have to pick it up after all.

Forza Motorsport 6


-Forza time, as Turn 10’s head hits the stage and states that 2015 is the 10 year anniversary of the Forza franchise.

-Forza Motorsport 6 will have 450 cars supporting full cockpit view, full damage and customization. 26 world famous destinations and 24 player online races supporting dedicated servers.

-The new career mode supports night-time racing and real world rain physics. 1080P, 60FPS.

-Quick Germany based trailer for Tom Clancy’s Rainbow Six: Siege. Release is Oct 13th.

Rise of the Tomb Raider

-Brian Horton – Crystal Dynamics – hits the stage to discuss Rise of the Tomb Raider. The open-level design and traversal space is 3x larger than any locations in prior Tomb Raider games.


-New gameplay trailer shows Lara sneaking up on a team of mercenaries in the middle of a stormy night. The gameplay shows swimming take-downs, aerial take-downs off shacks, and new distraction techniques by throwing cans and bottles.

-New double arrow kills and poison arrows. And a new crafting mechanic is introduced. Similar to The Last of Us, you can build little nails bombs from a car, or molotov cocktail.

-Brian Horton comes back and says that the new guerrilla combat encourages experimentation and choice. The game also has a heavy focus on tombs. Release Nov 13th, 2015.

-Phil Spencer comes back to the stage to close up the show. 2015 has the best lineup of Xbox games in the history of Xbox, with some greats to close out the year: Halo 5, Tomb Raider, Gears of War Ultimate Edition, Fable Legends, Forza Motorsport 6, Gigantic, and RARE Replay. And 2016 is only looking better with some new exclusives: Killer Instinct Season 3, Gears of War 4, Crackdown 3, Scalebound, Sea of Thieves, Quantum Break, and ReCore.

-One last announcement…

Halo Wars 2

-Bonnie Ross, head of 343 Industries hits the stage to thank all the fans for their passion and support. She states that Halo 5 is not the only Halo game that continues the story, as there’s another story that needs to continue, one highly requested by fans: Available on the Xbox One and on Windows 10 in the Fall of 2016 – Halo Wars 2.

Quick sizzle reel to wrap up the show.