IDL FEATURE – PAX Day Two: Harley Quinns and Castle Crashers, Dark Souls and IGN Staff

-Day 2 started a little earlier than Friday, but the convention was that much more packed as we have reached the weekend. Today I saw many Harley Quinn cosplays, and a few of the IGN staff. Good, productive day.


Day 2 – PAX Prime 2015

-Today it was decided that we would get some more hands-on with some games. On the walk to the Convention Centre we walked among the many headed in the same direction and entered among the throng, heading straight to the fourth floor.

-Today we were 4, as a new addition entered into Seattle the night before, so the first step was another tour of the exhibition halls. First IGN celebrity viewing was none other than Naomi Kyle, Daily Fix host.

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-Next up we walked through the Mega Indie Booth and watched some 4-player Gang Beast fights. A physics brawler, where 4 beasts square off melee, sumo, wrestling style. The point is to punch and slam each other and then pick up your opponent, Royal Rumble style, tossing them out of the arena. Looks fun.

-We also caught a bit of the game Drawn to Death. a shooter, where everything is drawn in pen like it was on scrap lined paper at the back of class.

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-Next up we walked through the Microsoft/Xbox territory. Caught a glimpse of some Halo 5, Forza Motorsport 6, and Rise of the Tomb Raider. I may try for some hands-on tomorrow or Monday. Halo 5 looks good, as expected, and Forza 6 looks nice with the water effects.

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-After Xbox we went to check out the Square Enix booth. Square had a big showing this year with Hitman, Deus Ex, Final Fantasy XV, DragonQuest, and Lara Croft GO on display, among others. I got some hands-on with Lara Croft GO on the iPad and it was a lot of fun. A strategic platformer similar to Hitman GO. You can move one space per turn, and you follow along a track that can branch off, and everything else in the level moves in the same turn as you.

IMG_5010The levels I played took place in the jungle, and involved cliff walls, saw blades and snakes. Swiping the direction of choice, Lara moves and all the traps follow suit, so occasionally, for timing and placement reasons, backtracking is necessary to advance. The game looks nice, and plays smoothly.

-I bought both Hitman GO and Lara Croft GO tonight and will give them both a play-through. For some reason I always thought they were iDevice only.

-I saw some gameplay of the Final Fantasy XV Episode Duscae demo, and it definitely looks nice, but not my type of game.

-On the way out of the convention hall for lunch we passed an incredible Dark Souls III statue and a Tomb Raider interviewing Elsa?

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-Off to lunch at the Elephant & Castle Pub under the Motif Hotel, and I ran into IGN’s Daemon Hatfield. Second celebrity sighting of the day.

-After lunch, the plan was to get hands-on with a notable game. Today: Homefront: The Revolution. But first I passed Max Scoville and Brian Altono among the crowded hallways. They looked like they were busy so I didn’t bother them; 3rd and 4th celebrity sighting. Also before reaching Deep Silver’s ground, we walked past the YouTube Gaming panel and watched Gus Sorola, Greg Miller, and Ashley Jenkins talk it out.

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-After a short wait in the Homefront line, we sat in a small theatre to preview the provided demo before given hands on. The demo itself was the same as present at E3 this year, but prolonged and with commentary explaining each step, gameplay feature, and objectives. We were then released onto our own dedicated hand-on playthrough machines, and given free rein.

-Playing off a PC build with controller in hand, we got to play through the E3 2015 demo. Starting with the introduction of the objective to interrupt a patrol. Retreating is a gameplay mechanic encouraged at times because we can very easily become overwhelmed by the stronger enemy. Their units are more heavily armed and they have aerial scouts and trucks. Our own weapon modification ability is very cool. Probably through crafting in the real game, we can swap out gun parts and modify our gun on the fly. Swapping out sights, or grips, or even the barrel for something useful in the situation. Molotovs are featured heavily, and there is a hacking grenade available to take out the drone scouts, reversing their enemy logic. RC remote car bomb is also a handy toy.

-The city is very open, and there are vehicles, like motorcycles available to use. Lots of ramps and stairs to utilize, and climbing plays a part in the exploration of the city.

-The build we played seemed pretty flushed, but still early. Pre-alpha, with an indication of a Spring 2016 release. The game feels a lot like Far Cry, which is not a complaint.

-Last up for my day was some shopping. I was able to grab the full set of Borderland Pop Vinyls from the 2K store, and another Castle Crasher knight from the Behemoth store – an annual tradition – as Tom Fulp, Dan Paladin, and Will Stamper are on hand daily to autograph the way they know how: hilariously.

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-And then the Pink Knight showed up, in coincidental fashion, and made everyone’s time a good time.

IMG_5045-Pizza and a movie to wrap the day in the windy, pouring rain. Until tomorrow, Day 3.

-iRogan

iReview – FAR CRY 4 – Missing Things Are Missing

Walk with me
Walk with me
Just like we should’ve done right from the start

Walk with me
Walk with me
Don’t let this f***ing world tear you apart


Title: Far Cry 4 – 2014
Developer: Ubisoft Montreal
Platform: Xbox 360, Xbox One, PS3, PS4, PC
Publisher: Ubisoft
Reviewed on: Xbox One

Far Cry 4 stars Ajay Ghale, a young Kyrati-American returned to his birthplace to bury his Mother’s ashes. What follows is a quick introduction to the Kyrati setting: its sprawling country side, mountains, lakes, and jungle, its people and villages, before the big reveal of Pagan Min.

Our caravan is unceremoniously stopped on the way to our Mother’s resting place by the Kyrat Royal Army, a routine identification stop. Things go sideways with the arrival of Pagan Min via helicopter, and we know suddenly something is not right. Speechless, we get a quick glimpse into King Min’s psychosis as he guns down his own Officers to make an impression, taking a selfie with Ajay.

“I’M VERY PARTICULAR WITH MY WORDS. “STOP.” “SHOOT.” “STOP.” “SHOOT.” DO THOSE WORDS SOUND THE SAME?”

We’re then brusquely escorted off to Pagan’s palace and asked to dine with the Glorious Leader himself. Everything seems to be going smoothly – aside from some questionable torture-screams in the other room – but our host is interrupted and leaves, asking us to sit tight.

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Not wanting the game to end before it’s begun, we obviously don’t tight and instead sneak off to locate the investigation chamber, we find our Caravan Guide being painfully questioned. Enter The Golden Path Fighters stage right, and we’re suddenly whisked away again, this time from the clutches of Pagan Min, to begin our tale – The Piece of Resistance – caught dead in the middle of this Himilayan country’s civil war.

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Far Cry 4 at its foundation is a story of war. Warring factions between North and South Kyrat: the rebellious Golden Path vs. The Kyrat Royal Army under King Pagan Min’s rule. However, it also foretells of the division between the Golden Path group that Ajay has become the symbol of hope for.

The main purpose behind Ajay being in Kyrat is to do right by his Mother, and lay her to rest, but The Golden Path’s rebel movement was established by Ajay’s Father, and he is therefore compelled to set things right in the land.

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As we start the rebellion, eliminating Min’s rule from the South Province, one outpost and communication tower at a time, we start to see the rift between the two Golden Path member develop, as one favours the traditional values and history of Kyrat, while the other argues for progress and modernization. This split path is evident throughout the entire story, as we have to make influential decisions, which will favour one side over the other, ultimately deciding the fate of Pagan Min, and The Golden Path.

At the end of the story, in our final meet-up with Pagan Min, he references the start of our story, and asks why we didn’t just sit tight, await his return. Instead opting to proceed along our murderous path we currently find ourselves on.

“Which Ajay is sitting before me at the table now? Can we have a do over? Dine with me and let us return your Mother’s ashes like you originally intended.”

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Far Cry The Fourth plays exactly like its predecessor, only with a little more verticality, as it takes place, after all, atop a Himilayan mountainous region. To help with this we’re equipped with a wing suit and grappling hook to scale some of the cliff faces.

There’s more wildlife this time around with eagles, rhinos, and even ride-able elephants. The wildlife is also just as aggressive as ever.

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Returned are the outposts needing capturing, and the communication towers needing climbing. New this time around are the retaliation parties that will be sent to a newly acquired outpost, if it’s still within a danger region. These parties are not a force to be taken idly, and can be quite aggressive in their response. It is however, an optional task, as I did not lose any outposts to the enemy when opting  to not defend, but instead driving away in search of loftier objectives.

“YOU HAVE THE BROAD SHOULDERS AND BICEPS TO FIGHT EVIL”

New and similar side-quests have bolstered the country’s activity list, as different types of races are available, as well as hunting missions, hostage rescue missions, bomb defusing, and supply runs litter the map. Collectibles have returned as well.

New navigational options have been added as well, with new vehicle types, previously mentioned wing suit and para-glider, Elephants and a nifty gyro copter. Shooting while driving is also now an option, and with that, auto-pilot. Motion-sickness medication not included.

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Far Cry 4 succeeds on many points, but stumbles and inevitably falls over many others.

Its research and dedication to the Himilayan lands and culture are incredible, and because of this, the game is gorgeous, and beautifully realized. It also did better by the antagonist, Pagan Min and his 3 Lieutenants. Pagan Min is unfortunately kept at a distance throughout the majority of the game, relegated to informative and sarcastic radio messages, but we do kill his double at one point. The main world is a blast to explore, as well as the separated snowy mountain location and Durgesh Prison.

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Besides all its positive, the game is a retread of Far Cry 3 in a lot of ways. Its reliance on an eccentric, violent villain feels similar to 3’s Vaz. And the game’s heavy dependence on the drug-like hypnotic missions become a chore. It seems that the favourited Far Cry 3 marijuana farm mission was taken and spread far too thin to pad the game’s length by adding unnecessary characters and map out the chemical factory and Shangri-La missions, colourful as they may be.

“CANDLES ARE NOW ILLEGAL!”

The game also, somehow, feels less immersive, and the story less fun. Aside from the patrolling wildlife, the landscape doesn’t feel as alive as 3 did, with its stormy jungle rainfalls. And Ajay Ghale is a pawn in this civil war, and not the tragic hero that Jason Brody was.

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All said, the game is still very good, good-looking, and worth playing if you liked Far Cry 3. The achievements are standard story key-mission completion, collectibles, liberating outposts and unique murdering methods involving vehicular manslaughter and Elephant jousting.

The added co-op element is a fun addition, but note that the co-op’ee will not unlock anything in their own campaign.

Notable Achievements:
Tusker (Kill 30 enemies with an Elephant) – 10G
The Sky is Falling (Perform a takedown from a Buzzer) – 15G

-iRogan

All the Feels – Hideo Kojima’s Final Metal Gear Solid Trailer

A very nostalgic trailer highlighting the earlier entries in the franchise. Considering this is the last trailer he’ll ever help produce for the series he birthed, it’s pretty understandable.

Thank you, Hideo Kojma.

-iRogan

Buyers Remorse

Battlefield Hardline before Wolfenstein: The Old Blood, but not before Shadow of Mordor. Followed up with some Metal Gear Solid V: The Phantom Pain, Arkham Knight, and concluding with Mad Max and Assassin’s Creed Unity.

By then, Assassin’s Creed Syndicate will be upon us. Throw in some Hitman, and Rise of the Tomb Raider for good measure.

I think I might see a window for some fresh air by the time my birthday rolls around in January. I’ll pencil it into my calendar.

-iRogan

ACHIEVEMENT OF THE WEEK – Assassin’s Creed IV: Black Flag

So, last weekend, as I had discussed in my Review, I played Assassin’s Creed IV: Black Flag solidly for 12 hours a day both Saturday and Sunday. I beat the story, and got most of the Achievements I was aiming for. Some are just too grindy and not worth my time: like 100% everything, or upgrading everything. Boring.

The rest of the achievements were pretty easy or were dedicated strictly to the story, therefor unmissable. The two grind achievements I did chase involved the Forts and Naval contracts. As these were by far, the most fun parts of the game, it was a no-brainer.

My achievement of the week though, in this game was a secret one that I would never have thought of to get, as I’m not a drinker:


My Achievement of the Week – Assassins’ Creed IV: Black Flag

84736-hiHungover – 10G
Wake up in a haystack

To get this achievement is actually is quite simple. Throughout the game world in the cities there are bars to unlock. They just require a quick fistfight, and then you’re an eligible patron. To pass out drunk, you just need to keep drinking. Pretty obviously, right? 5 drinks should do it, and then you wake up in the nearest haystack or palm tree pile. Easy 10G. Easily overlooked, as it only requires one drink to get the bartender’s secrets.


This week’s achievements week is a little longer, as I had two lengthily sit-ins with both Assassins Creed and Far Cry 4, completing both. So as to be expected, a lot of unlocking happened. Expect a review for Far Cry 4 soon, but check out my short story from the Far Cry 4: Truth and Justice missions.

Saturday, August 15 – Sunday, August 23

Assassin’s Creed IV: Black Flag

  • Owned (Complete every activity in a single location) – 10G
  • Killer Killer (Harpoon a killer whale) – 10G
  • Business and Pleasure (Earn 50,000 reales) -20G
  • Silence, Fool! (Kill a guard ringing a bell) – 5G
  • Mixing Up The Medicines (Complete memory sequence 6) – 20G
  • Getting Weird Around Here (Complete present day mission 3) – 20G
  • The Hammer Falls (Complete memory sequence 7) – 20G
  • Adrift (Complete memory sequence 8) – 20G
  • Help a Brother Out (Complete a Templar Hunt sequence) – 20G
  • Siren Song (Rescue hostages by distraction with dancers) – 20G
  • Redingote Up! (Craft the Hunter outfit) 10G
  • A New Hope (Complete memory sequence 9)
  • Wild West Indies (Kill 4 enemies in a row using multi-pistols) – 20G
  • King of the Castle (Capture all forts) – 30G
  • Sea Legs (Complete all naval contracts) – 30G
  • Mer-man (Swim a total of 1 nmi.) – 10G
  • My Elusive Fortune (Complete memory sequence 10) – 20G
  • Bunker Buddies (Complete present day mission 4) – 20G
  • Been Down So Long… (Complete memory sequence 11) – 20G
  • Just Like Starting Over (Complete memory sequence 12) – 20G
  • Ghost in the Machine (Hack 15 computers in Abstergo Ent.) – 10G
  • It’s All Good (Complete present day mission 5) – 20G
  • Saw That one Coming (Complete memory sequence 13) – 50G
  • Hungover (wake up in a Haystack) – 10G

Far Cry 4

  • Gearhead (Complete 3 Kyrati Films) – 10G
  • Wall-Rounded (Complete any 6 Hunting quests) – 20G
  • Right Tributes (Spin 10 Mani Wheels) – 15G
  • The Rarest Game (Complete 3 Kyrati Fashion Week quests) – 20G
  • Two Birds (Kill 2 targets with one sniper rifle shot) – 10G
  • Exorcist (Recover or destroy 15 Masks of Yalung) – 10G
  • Defender (Repel 3 Outposts Retaliation Parties) – 15G
  • Hat-Trick (Decide Yuma’s Fate) – 50G
  • Caretaker of Memory (Find 10 Lost Letters) – 15G
  • The Sky is Falling (Perform a takedown from a Buzzer) – 15G
  • All Clear (Liberate all Outposts) – 50G
  • Full Loaded (Learn all skills) – 30G
  • The King is Dead (Decide Pagan Min’s fate) – 100G

So, back to news types and things this week. New games and deals, and the next game I’ll be playing as I wrapped up two long standing ones. I’ll probably wrap up Battlefield Hardline soon.

A review for Far Cry 4, and then on Thursday I’ll be heading to PAX Prime in Seattle. I don’t know if I’ll be posting anything from the show, but at the least expect a rundown when I come back.

Take care.

-iRogan