Looking through my 2018 history, I did zero video game reviews…

Let’s change that.

These are games I completed in 2018, some of which may not have released in 2018. I’ll put the initial release date in parentheses.

Mafia III (2016): Mafia 3 has a really solid story. Upon release it was hindered with game breaking bugs. This hurt sales and reviews. I got the complete edition on discount which included all the DLC and it was worth the price of admissions.

Quantum Break (2016): I bought this game in 2016 and then sat on it. This was a mistake. One of the better games I played this year. Mechanics were really cool and story was interesting, with live action episodes spaced between the game chapters.

STEEP (2016): I waited on this game until it was cheaper. This was a good decision. It is a very cool snow sport game, but not worth full price. Olympic’s DLC was too expensive but it did add a rocket powered wing suit.

Mass Effect Andromeda (2017): I rarely, if ever abandon games mid-playthrough. Mass Effect Andromeda falls into this category.

Need For Speed Payback (2017): A solid racing game through and through. One of the first games that got to utilize my Xbox One X and 4K TV. This game made news because of how poisonous the video game community can be towards developers sometimes, when they don’t get what they want. Like the delayed release date for the Skyline dlc car. (See: Dissapointed in the community – needforspeed – reddit)

Far Cry Primal (2016): I sat of the fence with this game, because although I’ve always enjoyed the Far Cry games (from 3 on…), the concept of this one made me apprehensive as it was a close quarters combat (no guns) game taking place in 10,000 BC. Story ended up being really good. I did miss the long range options, but spears turn out to be pretty brutal weapons.

The Witness (2016): A very intriguing and smart puzzle game. Too smart for me.

Sea of Thieves (2018): What’s bad about being a pirate in the open sea? When there’s nothing to do and you don’t have many friends. On launch this game struggled with repetitious grind and lack of content. They’ve added more but the content requires more crew members. Like, more than 2 which is a shame.

Injustice God Among Us: I don’t typically pick up and play fighting games. But this one really impressed me. So much so, that I got Mortal Kombat X and Injustice 2.

Hellblade: Senua’s Sacrifice (2018): This game is a shorter, intense story game (6 hours) focused on mental health and multiple personality traits. Gorgeous visuals and puzzle and combat gameplay. Recommended to play with surround sound headphones 🎧 to fully experience voices in your head.

Mortal Kombat X (2015): after playing and being impressed with Injustice, I figured I’d get NetherRealms’ other fighting games. I was not disappointed.

A Way Out (2018): A very story focused mandatory-co-op game with some unique elements. Both players are shown on the screen at all times in a split screen format. The game also comes with a guest pass so if you are playing online, the other party doesn’t need to buy a copy.

Injustice 2 (2017): See Injustice 1 and Mortal Kombat X

Tekken 7 (2015): Thinking I might like other fighting games, I tried Tekken 7 while it was free for a 72 hour weekend. I beat the story in one night. It’s awful. Don’t play it.

Mirrors Edge Catalyst (2016): Nice looking but wasn’t able to recreate the uniqueness and identity of the first game.

Destiny 2 (2017): Again like Mirrors Edge, this game is gorgeous compared to its predecessor. But wasn’t able to recreate what made it Destiny 1 special. Still, I played this solo, and really enjoyed the new story and gameplay changes. Played both the expansion packs but haven’t gotten to Forsaken yet.

Ori and the Blind Forest (2015): A stunning side view platform game. Difficult at times (where at one point during the final level escape my game crashed when I was able to finally succeed.)

No Man’s Sky (2018): Originally released on PS4 and PC, I waited for it to be released on Xbox after a big, big update to the game. The game has good ideas but many issues. They added coop which I appreciate, but still can’t grab my interest.

The Crew 2 (2018): Better looking and with more variety than Crew 1 (See: Boats and Planes and Hovercrafts and Bikes and Monster Trucks). But they did away with the story and they added fast travel from the start which makes the map feel immediately smaller.

God of War (2018) PS4: Game of the year from a technical and game direction stand point (See: Video Game Award 2018). How they pulled off the whole game with a seamless, no-cuts camera still amazes me. More grounded than previous God of Wars and a more humanized story. Outstanding in all categories.

Forza Horizons 4 (2018): Best in the series, which is saying a lot because the series has been stellar since its inception.

Spider-Man (2018) PS4: My personal game of the year. Tell me I’m wrong. (Then See: You’re wrong).

Red Dead Redemption II (2018): I haven’t quite finished this yet but like God of War, this game is a technical marvel from game play to visuals. Rockstar has always paid incredible attention to the most mundane of details. It means their games take 5-6 years to make. But the time pays off.

Top 5:

Spider-Man

RDR 2

Quantum Break

Ori and Blind Forest

Mafia III

-iRogan

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