IDN News – Post 100, Arkham Knight, Gamescom 2015, and Deals With Gold

So E3 is over, and Gamescom is now the next stop on the video game hype train. Gamescom takes place in Cologne, Germany in August 2015. I’ll be keeping my eye on the event and posting the news and conference details. I’ll add another heading by the E3 heading. Once PAX and Extra Life roll around, I might just turn that link into an Event’s drop down, to conserve space.

There hasn’t really been a ton of news, I guess because everyone has just been playing Batman Arkham Knight. My copy has arrived, so I hope to get the chance to play it, and then share my thoughts, next week.

Tomorrow is game night, so there should be some Twitch streams to checkout.

Beyond that, I’m still playing The Crew, and wrapping up BADLAND. Evolve has been a fun getaway into multiplayer mayhem, and Illestrader got himself a copy, so we’ll have some Let’s Plays of that.

Gamescom news and Gold Deals of the week conclude today, and I’ve still got some more to post over the next few days, to wrap up the week.


Microsoft Gamescom 2015
Following Microsoft’s E3 2013 press conference, they’ve announced that their upcoming Gamescom press conference in Cologne, Germany will focus on Scalebound, Quantum Break and Crackdown, with new game reveals for Xbox One and Windows 10.


Deals With Gold

Xbox One
Plants vs Zombies Garden Warfare
Peggle 2
Tower of Guns
Thomas Was Alone

Xbox 360
Burnout Paradise
Crysis 2
Mirror’s Edge
Plants vs Zombies Garden Warfare
Skate 3
Peggle 2
Fuse
Syndicate
MX vs ATV Alive & Reflex

Peggle 2 and Plants Vs Zombies are free for those who have EA Access. Fuse was a lot of fun as a co-op game and Syndicate was an interesting game, with unique mechanics.


-iRogan

IDL NEWS – E3 Recovery

So with E3 2015 over and done, it’s time to sit back, relax, and dissect all the news. What happened? What’s coming out? Aside from all the notable news, what about the notable omissions from the show? Keep an eye on the E3 page, as I’ll still be posting opinions and thoughts there. At least until PAX Prime 2015 and Gamescon in September.


So, onward and upwards unto the news, as it never slows down.

Red Dead Redemption Leads Xbox Backwards Compatibility
Hot off the news that come holiday season, Xbox One will support Xbox 360 backwards compatibility, Xbox.com currently has a vote for the most requested games to be ported first:

https://xbox.uservoice.com/forums/298503-backwards-compatibility

Currently Red Dead Redemption tops the list, followed by Call of Dutys, Skyrim, Halo Reach and Gears of War 3.

Evolve’s Second Season Pass
Evolve is getting a second season pass, titled Hunting Pass 2, will be available June 23. The latest pass will introduce four new hunters and new monster, and some exclusive skins.

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Batman Arkham Knight Day One Patch
The release game will be a whopping 45GB install and the day one patch size has been revealed to be an additional 3.5GB. By the time the 1TB PS4 and Xbox One consoles hit the market it’ll already be too late. 2TB will be needed.

Arkham-Knight

Tales From The Borderlands: Ep 3 – Catch a Ride
TellTale Games
has announced that episode 3 of Tales from the Borderlands, titled Catch a Ride will be released this week on its respected platforms. Means I should get on that Ep 2.

GameStop Retro
GameStop will be increasing its product lineup to include more used copies of retro games and refurbished game consoles. This will include more NES, N64, SNES, Sega Dreamcast, PS1, and Sega Genesis games.

Batman Arkham Knight

‘Nuff Said.


Looking ahead, I’ll be posting some more E3 stuff regarding Rise of the Tomb Raider and Dues Ex (among others) as these are two of the games I am looking forward to the most.

I recently started playing the indie hit BADLAND, and I’ll be posting some impressions of that soon.

What doesn't kill us, definitely reduces our numbers.

What doesn’t kill us, definitely reduces our numbers.

I’m still playing through The Crew and Splinter Cell The Blacklist. So, new games tomorrow, and then more news and further impressions on Crew, SplinterCell, and Badland to round off the week.

It’s summer . . . go outside!

-iRogan

iREVIEW – Goat Simulator – More Than Just Explosions and Dubstep Music

What is Goat Simulator? Is it even a game? Or a sandbox physics simulator? What’s the story? I’m confused.

Title: Goat Simulator
Developer: Coffee Stain Studios (Double Eleven – 360 and One)
Platform: Windows, Mac, Linux, iOS, Android, Xbox 360 & One
Reviewed on: Xbox One

Is it fun to play?
Yes.
Is it funny?
Yes.
Well then what is it?
Ummm . . .

Goat Simulator, at its most primitive, is an open-world, third-person perspective action game. Similar to Tony Hawk skateboarding games, you’re dropped into an open area, with notable key areas, and then given the task of creating your own fun through experimentation.

The Latest in Goat Simulation Technology

The Latest in Goat Simulation Technology

Major deviation, is you are a goat, aimed at doing as much damage as possible in this world, without any larger goals or aspirations.

Initially developed at Coffee Stains Studio as a joke prototype during an internal game jam and shown off on YouTube, Goat Simulator started to gain traction and excitement just from the ridiculousness of it all. Due to the popularity of the YouTube videos, the studio was prompted to build the game out to a state where it could be released as a stand-alone. Obviously the game was buggy in alpha, and a lot of these bugs added to the humour and entertainment, so they were retained in the release product.

Most notably of these bugs or glitches is the goat’s head and neck. It is very floppy and gets caught on objects easily, sometimes to the point where it doesn’t seem attached to the body anymore.

The game was originally released on Steam, to the community, and was received pretty well; some praising the title for its originality and its humourous sandbox mode, others criticizing it as a simple, buggy product that somehow became popular through social media. Coffee Stains Studio isn’t complaining though, as it made back its development budget within hours of the game’s release, and saw more success than some of its other, non-accidental, titles.

YOU PLAY A GOAT, OBVIOUSLY

Going back to the game itself, you play a goat, obviously. You spawn in an open-ended suburban setting, and left to explore, jump, run, headbutt things, and lick objects. Licking objects will attach the goat’s tongue to said object, and lets you drag the object around.

The game also supports a ragdoll mode and slow-motion mode. At any time the player can drop the goat into ragdoll mode which allows the physics engine to take over. Slow-motion, obviously makes the game mode slower and allows more finesse while doing tricks, or more time to laugh as the physics engine does what it does best.

And the suburban environment we’re placed in allows the goat to pull off tricks or stunts – similar to a skating game – with chaining tricks together for added points. We have trampolines, mattresses and industrial fans to jump off, walls to run up, or fences to crash through. Some of the in-game goals are displayed as a checklist, meant as a type of progress report for the player throughout the game. These include destroying certain objects, or completing flips, or even doing a “manual” – walking on the goat’s front lets for a specific distance.

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The collectibles scattered throughout the game, when collected, will allow certain modifiers to the goat, such as playing as a demon goat, or a giraffe (long-necked goat), or even an ostrich.

The game is very good at poking fun at itself, while also including a lot of winks to pop culture references, and other games. Even the original trailer itself was a parody of the Dead Island trailer – showing shots of the game, reversed and in slow-motion.

PLAY AS A DEMON GOAT, OR A GIRAFFE
(LONG-NECKED GOAT)

The game is fun for a while. It includes some very easy achievements, and may have you coming back for the collectibles, trying to find hidden Easter eggs, and of course, the laughs. It’s more than a simple joke game though – more akin to a brief distraction game. Short in content, with only two worlds, but it has its own version of Flappy Bird to keep you frustrated for hours.

For those who liked playing in the sandbox, wall running, general mayhem or slow-motion . . . things.

Notable Achievements:
Alexander Goatstafsson (Win the title boat!) – 15G
Devil Goat (We are each our own devil, and we make this world our hell) – 30G

-iRogan

New Games, New Cities, New News

Cities has a weird way of making me forget to blink, or watch the clock…” I say absently, clicking away, creating trees along a gravel path between houses.

“Don’t you have to work tomorrow? It’s 2AM.” She replies.

“Just need to add a bus depot and map the routes…” I mumble. “This traffic is brutal.”

I wish my city creation was this pretty.

I wish my city creation was this pretty.

Continuing with my review-in-progress of Cities: Skylines, my 2nd play through last night was definitely more successful as I slowly learned the hidden intricacies of the game. The game will tell you how to build a road, but skips on the minutia of creating a successful highway off-ramp. Go figure it out, I guess? It’ll tell you how to paint districts, and glaze over the district specializations, but how about letting me know how to find the resources on the map for specializations?

*4 hours later* Oh there’s an Info Pane for that. Wait WHAT, there’s an info pane that shows me all this? You didn’t think to maybe mention this first, Game?

My city did survive the night this time. Didn’t need to skip town as Mayor like last time, while the power was out. Check mark in the positive column.

Stay tuned for further impressions throughout the week.


Out today, new and notable, for March 17th, 2015:

  • Battlefield Hardline (Xbox One, PS4, PS3, XBOX 360, PC) – Started playing this last Thursday during the EA Access trial on the Xbox One. I’m excited that it’s now out fully and I can play through the campaign. You can read my first impressions: Here
  • Tales from the Borderlands: Episode 2 (Xbox One, PS4, PS3, XBOX 360, PC) – Titled Atlas Mugged. The  Telltale Bundle is still sitting on my “ready to be installed” list, waiting to be played. Thursday I’m picking up an external HDD so I can install my full library. Man, that’ll feel good. Much bandwidth. I do think the first series I play will be Wolf Among Us. Starting to get worried about my ever-growing list of unplayed games. Might need to hire an intern to play my games for me.

There is absolutely nothing of interest to me, out there, on Earth, at all. Save these tidbits of news today:

Nintendo’s New Partnership and New Hardware?

Nintendo announced today a new partnership with DeNA to develop a mobile platform, to bring their library to mobile devices. They were also quick to point out that they’re not out of the console market, stating that they are developing a next-gen dedicated gaming system, code named “NX”. No further details on the console till next year.

The Last Guardian Trademark Filed Again

Announced back in 2009, Sony’s The Last Guardian is vapourware at this point. Sony has filed for the trademark for a 3rd time, and stated that the game is still in development. Whether that means it’ll be the same envisioned game, still on the PS3, now on the PS4, who knows. It’s gone the ways of Prey 2 for all I’m concerned.

Weekly Deals With Gold

Grand Theft Auto takes the front line this week for Xbox’s game sales.

On the Xbox One you can purchase the in-game credit card, which included $500,000 in-game currency for $10 off the retail price. $59.49 USD. Gross. OlliOlli is on sale as well.

On the Xbox 360, GTA V, GTA IV, San Andreas, and GTA IV expansions are on sale.


All for naught, you should probably go outside…

-iRogan

Cities: Skylines’ Impressions and Some News

Paradox Interactive’s city-building sim reached an impressive milestone today, surpassing 500,000 sales. This announcement follows last week’s 250k sales in 24 hours. 500k in less than a week is truly impressive, and the game has been received well. But 2013’s SimCity reboot also sold very well and was received well. But that all turned sour quick once the launch of the game was hindered by server issues.

Cities: Skyline will not suffer the same fate. Skyline won’t be bogged down by the same server issues as it doesn’t share an online world economy requiring EA’s mandatory internet access.

That being said, Cities: Skyline does borrow from SimCity extensively, but simplifies the gameplay. The game plays quick and loose, full in-game days whiz by in a blur, no day and night cycle will have you forgetting that time is moving, and your towns folk seem pretty content as long as you keep their lights on, and their streets cleared of garbage.

I had a 4 hour sit-down last night (I think without blinking), and figuring I was doing fairly well, just to find the power suddenly go out, leaving me with an abandoned city and piles of debt. Not my most notable achievement by any stretch, I quickly packed up my remaining dignity and skipped town, off to the next soon-to-be sprawling metropolis. “THIS TIME, MY CITIZENS, I PROMISE TO DO BETTER!”

Keep an eye out for my review soon.

In other, non-city related news…


Battlefield Hardline’s Couch Warfare

Someone has found a drivable couch Easter egg in Battlefield Hardline. The couch, appropriately named “The American Dream” is found in the Hotwire gameplay mode on the Dust Bowl Map. Seats 4, and drives faster than any of the other types of vehicles.

Couch Warfare

Couch Warfare

Unknown is if the couch is an Easter egg for the EA Access preview, or will be made available tomorrow during the proper launch. I guess we’ll soon find out. I’ll try to find it tonight for myself.

LEGO Jurassic World June Release

New info started coming out today about the next LEGO game from TT Games: LEGO Jurassic World. Announced a little while ago with a teaser, today there was a gameplay / a more fleshed out trailer. We know the game will focus not on 3, but actually all 4 movies, hence Jurassic WORLD, and will include almost 2 dozen dinosaurs, and all the characters from the movies. Briefly shown from the trailer are some of the key scenes from Jurassic Park.

Crytek’s New Licencing Deal?

Known for their Crytek engine, FarCry, Crysis, and Ryse – Crytek teased a new licensing deal today. No further details though.

Crytek is currently going through some restructuring, or “transitioning” as they work on some free-to-play projects and recent “strategic” moves. They’ve had their recently purchased rights to Homefront, moved to Dambuster Studios along with their Crytek UK staff. Crytek USA remains stateside to focus on their Engine.

Some positive news is better than all the recent negatives, or no news, I guess.

GTA Online stability released on Xbox

And finally, GTA Online gets its stability patch out to the Xbox community, improving Online stability for Heists, and fixing minor issues for both Online and Story Mode. Released last week on the Ps3 and Ps4.

Currently I’m in the process of staring at this game, on my shelf, willing the game’s sizable 43GB install to shrink so that it fits on my already over-full Xbox One Harddrive. I’m past the last notch on the belt guys, I’ve already purged 3/4’s of my library to the “ready to be installed” list. That last bite of dessert is a faded memory.

Thursday, though! Thursday, I’m picking up a 4TB external HDD for my XBOX One which should resolve all of my HDD woes.


New games tomorrow, till then, Go OUTSIDE!

-iRogan