IDL FEATURE – Day 3: FPS – RAGE

For the First Person Shooter category, I’ve chosen 3 games: Call of Duty: Modern Warfare 1, Halo: Reach, and RAGE.

Honorable mentions to: Far Cry 3, and Homefront.


Day 3 – RAGE

Developer: id Software
Publisher: Bethesda Software

The last game on the list of my favourite First Person Shooters from the last generation is RAGE. From the team that gave us Doom, id Software. You could argue that this game never belonged on the last generation, but it did push the consoles to their stops, and kept pushing.

Rage-Game-5

RAGE introduced us to a post-apocalyptic world, not unlike any other post-apocalyptic world. The world of RAGE is very barren, and rocky, and sandy, but it has plenty of blue skies. It is a time where most of humanity is now gone, perished. And the few that remained have to fight to survive. It is like the Wild West, outlaws around every corner, many dangers lurking.

Humanity is split into 4 different groups:

The locals – who are fighting just to survive, they grow food, and are just trying to make a life of it. This group sticks to the towns, or live off their own little dwellings and land.

Then, there are the bandits who roam the wasteland and have their own secluded portion of the land. This group picks off anyone who dare venture out of the towns. They’re a pointy, prickly bunch.

Next up, there are the mutants. This group is relegated to the sewers. They occasionally venture to the surface to make sure their presence isn’t forgotten. They come in all sizes, mostly small, but an odd, mountainous giant comes up for fresh air.

And lastly, there is the law. This group has a very large station in the sky and sends militants down to keep the peace, or for their own nefarious purposes. As the protagonist, we have to deal with all groups as we navigate the world and story.

The game tells a very interesting story at that, and introduces us to a lot of unique characters as we progress from town to town, sewer, to wasteland and then towards the stars, and back.

The world is gorgeously rendered, and this is the main proponent of the game, arguing its quality. Character design and vehicles are beautifully brought to life, and animations spot-on. But it’s the world design. Every part of the land, towns, and sewers is painstakingly hand-crafted by the artists. No reused textures and all the lighting and shadows are pre-baked. It’s still hard to still believe that this game was made available last generation.

The large mutant fights are still one of the satisfying highlights of gaming for me, and watching a pyro soldier slowly spin and launch away with his propane tank strapped to his back, one of my most sinister. The game strove to change what a first person shooter was, as id Software has done on many occasion in the past. They make it a point to change the mold, and introduce new mechanics; this time with the boomerang, spider-bot, and different ammunition types for all weapons – changeable on the fly.

The game also features a crafting system. Built by scrap parts, you can create the alternative ammunition for the weapons, handy turrets, or spider bots. These help in all situations, as the firefights can be quite frantic.

The game slowly did lose its path and pacing as it went on, and sadly ended without any real bang, but the journey is still a spectacle.

<– Yesterday – Halo: Reach
Tomorrow – Driving Games: Colin McRae’s Dirt 2 –>

-iRogan

IDL FEATURE – Top Ten Favourite Xbox 360 Games – Day Zero

For the next two weeks I’ll be posting an article about my top ten favourite Xbox 360 titles from the last generation. I’ve thought about all the many, many, titles I’ve played over those 7 years, and even still play today. A lot I still think back on now, remembering the good time. And most exciting is the Backwards Compatibility feature that will be added to the Xbox One this holiday season, the ability to easily jump back into the favourites on the current hardware, and relive those experiences.

The original list I came up with while mining through the 250+ games, and keeping in mind that the list was supposed to be ten, was actually 26. And then I had to start culling the herd. This was torturous.

Throughout the tenure of the 360, I primarily played a lot of racing games, first-person shooters, and larger, open-world games. The genre I’ve probably spent the most time in would be sports games – namely EA’s NHL – but because that’s only one sport, one developer, I’ve omitted the category. Besides, it’s an annual title.

The games I typically shy away from are primarily online games, or roleplaying games. These games required hours of time pumped in, and I have been known to have a short attention span when it comes to games – jumping on to the next before the last is even done. My game shelf and harddrive is quantity over quality.

When combing through the list, I wanted the titles to be diverse – not just ten Assassin’s Creed titles – so I’ve split them up into 5 categories, by genre. For those that didn’t really fit the mold or would be described as cross-genre, I slotted them to the spot that best defined them, or what I’d found in them most appealing. I’ve also, decidedly settled on full Triple A titles. Not that there aren’t great indie or smaller games out there, just none from last generation came to mind, striking me as top 10. Sorry.

Each game and category won’t get the full Review treatment, but I’ll touch on what the game is, why it made the list, and what aspects of the game worked best.

The list ahead are games I played on the 360, launched new on the 360 (regardless of the fact that they may have also been available on other platforms). I did, however, avoid games that had come out first on another platform, and then ported to the 360 – like PC titles – or any re-released / re-mastered games. We might’ve had 10 Half-Life 2’s in that case.

And finally, there will be games on this list that you might not agree with, that you might not put on your list. And this is fine. This is my list, my favourites – not the best games ever list. The games I’ll be discussing here are ordered by genre, and not by preference or most-to-least favourite.

Day 1 – Call of Duty: Modern Warfare
Day 2 – Halo: Reach
Day 3 – RAGE
Day 4 – Colin McRae’s Dirt 2
Day 5 – Spec Ops – The Line
Day 6 – Dead Space
Day 7 – Gears of WarDay 8 – Enslaved – Odyssey to the West
Day 9 – Grand Theft Auto V
Day 10 – Portal 2