IDL NEWS – No New Games, New News, and How Time Flies

Where does the time go? All of a sudden it’s What i’M Playing Wednesday, then it’s the weekend, then I play Assassin’s Creed IV: Black Flag for 24 hours over the weekend, then it’s Tuesday? Where is my mind?

So it’s Tuesday and there’s not really any new games to report on, so that’s lame. But there’s lots of news to discuss. Starting off with sad news. 😥


Rainbow Six Siege Delayed
Sometimes it’s sad sometimes it’s for the best. Ubisoft has announced that Rainbow Six Siege has been delayed from October 13th until Dec 1st for all regions to improve the co-op experience across all game modes and other improvements and adjustments.

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Xbox One and Xbox 360 Deals With Gold
Xbox One

  • Grand Theft Auto V – 25%
  • Batman: Arkham Knight – 25%
  • LEGO Jurassic World – 25%

Xbox 360

  • Ghost Recon: Future Soldier – 75%
  • Splinter Cell Conviction – 75%
  • LEGO Jurassic World – 25%
  • Modern Warfare 3 – 50%
  • Transformers: Fall of Cybertron – 50%
  • Bully Scholarship Edition – 75%
  • L.A. Noire – 75%
  • Midnight Club: LA – 75%
  • Max Payne 3 – 75%
  • Red Dead Redemption – 75%
  • Grand Theft Auto 5 – 75%
  • Grand Theft Auto 4 – 75%
  • Plus others…

Windows 10 Xbox App Update
High quality streaming has been added. Which is good

to see. 1080P 60 fps very high quality streaming. And comparing achievements with a friend is supported and recently played list has been added to show which or your friends are playing what.

Destiny The Taken King Teaser

Note Ghost’s new voice talent, Nathan Drake– I mean Nolan North.

Halo 5’s lack of split-screen

Halo_GuardiansHalo 5: Guardians developer 343 Industries has responded to the outcry from fans in response to the news that its upcoming Xbox One-exclusive shooter won’t feature split-screen support.

343i franchise development director Frank O’Connor explained that adding in the feature simply isn’t possible. “If we could do it, we would do it. But it is what they call ‘nontrivial,'” he said.


So tomorrow I have another What I’m Playing Wednesday, as I’ll go into further details about my 24 hour Assassin’s Creed IV bleeding-eyes marathon, and what I’ll be playing next.

I’ll be writing more of a proper review for the title as well, about its good’s and bad’s and why it takes me 6 months to beat a Ubisoft open-world game, where I usually resort to a complete shut-in weekend to get it out of the way. Actually tomorrow’s column might just be a What I’m Playing/iReview.

I also really didn’t get up to doing anything last week in the way of a review or achievements. I hope to change that this week. They’re my favourite parts after all.

Makes sense to me.

-iRogan

WHAT i’M PLAYING – LEGO Batman, Shiftlings, The Crew + News

So, What I’M Playing is back to Wednesdays? Ok? Has a better ring to it.

So, since I have come back from my two week hiatus, (if you can call it as such since the reviews didn’t stop) I have picked up LEGO Batman 3, and Shiftlings. Batman was on sale during the BIG summer Xbox sale, so it was hard to turn that sale down.

LEGO Batman 3
Lego Batman 3 has been pretty fun thus far. TTGames has perfected the formula, and have just been applying it to new franchises. The game itself is a lot more fun in co-op, obviously, so I’m sure I’ll be playing it often enough with ILLESTRADER. That being said, the game seems to have decreased the difficulty curve, and have become extra bloated with characters.

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In prior LEGO Batman games, a lot of the puzzles required different suits. And that is still retained, but what I have noticed this time around, is that when you approach the puzzle, or the interactive area, the character will automatically change into the suit required. That, and for pacing purposes, the rooms and puzzles are extra bloated this time around, extending the duration of the level. Checkpoints aside, you still need to beat the level before you can save and exit. I haven’t noticed any save spots like in LEGO Marvel Super Heroes.

Shiftlings
I also gave Shiftlings a try, in couch co-op, again with ILLESTRADER. The premise is like that of a game show. The goal is for the two joined space dudes to traverse the level to get to the door activation switch, and then on to the exit. The game is a fun platformer and the levels are small enough that you can zoom out the camera to see it in its entirety, to plan the trip.

shiftlings

The mechanic for this game though, is one of the space dudes has farted within the suit making it balloon shape in size, so one of the players at any given time is not able to jump high or fit through small areas, however you can transfer the air to the other players suit whenever, and the pair are attached by a semi-long breathing tube.

Its a fun little physics platformer, and super frustrating at times playing with a co-op couch partner. I’ll have more info about the game on Sunday as I’ll be dedicating my Achievement of the Week to it, and expect a review sometime later.


Xbox’s First Party Strategy
At Gamescom 2015, Xbox head Phil Spencer spoke about first-party exclusives, and his vision going forward.

“My strategy is more around our own first-party franchises, and investing in franchises that we own and probably fewer deals for exclusive third-party content,” said Spencer. “I want to have strong third party relations, but paying for many third-party exclusives isn’t our long term strategy.”

Gears of War Ultimate Edition and Backwards Compatibility
Microsoft
and The Coalition have announced that Gears of War, Gears of War 2, Gears of War 3, and Gears of War: Judgment will be backward compatible on Xbox One this fall.

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In addition to that, it was revealed that anyone who plays online in Gears of War: Ultimate Edition between launch on August 25 and the end of 2015 will gain access to every backward-compatible Gears game for free.

Doesn’t help me none since I own them all.

Destiny Sans Peter Dinklage
Bungie
has revealed it has recast the role of Ghost in Destiny. Citing availability as one of the main reasons. Ghost will be reappearing in the next expansion The Taken King, and will feature Nolan North as the voice talent. All the original lines have been re-recorded as well.

Destiny’s Leveling System
More Destiny news as Bungie has announced that in the next expansion, they will be removing the Light system for leveling up. Players can level from 1-40 by completing missions, killing enemies and completing bounties.

“The conflation of gear and character level led to this place where your identity was determined by things outside of your control,” creative director Luke Smith said. “We don’t want to do that.”

Star Wars Battlefront’s Fighter Squadron and Mode
star-wars-battlefront-offers-first-look-at-fighter-squadron-mode-488398-2EA and DICE have announced Fighter Squadron, a new aerial vehicle-only multiplayer mode for Star Wars Battlefront.

The premise of Fighter Squadron sees the Rebel Alliance hunting down an escaping Imperial transport shuttle, which the Empire team must protect. Each ship has its own abilities, giving the A-Wing and its homing-missiles a different role than the X-Wing, for example.


Tomorrow I’ll catch up with more news, and hopefully prepare a review before the week is over, and then Sunday is an Achievement Update.

-iRogan

IDL NEWS – News Catch-up, New Games and Games With Gold

Ah, Tuesday, the best day of the week. It’s like the first day of the week for all things new. Including Games, DVDs, Comics, and Music. But not theater releases.

Today I’ll discuss the new game releases, and look at the notable ones I missed for the past 2 weeks, plus Deals with Gold and Games with Gold.


Games With Gold
phantompainposter808Xbox Live Gold members on Xbox One will be able to download Metal Gear Solid V: Ground Zeroes for free throughout August. How to Survive: Storm Warning Edition will also be free from August 16 to September 15.

On Xbox 360, Metro 2033 will be free for Gold members from August 1 to August 15. The sequel, Metro: Last Light, will then be free from August 16 to August 31. I have the bundle on the Xbox One, but have yet to start it up.

I am excited to go through Ground Zeroes again before the full release of MGS V, and now with it available for free, I don’t need the disc anymore. This, by far, is the best benefit of the GwG feature for those who already own the games.

Deals With Gold
The Xbox One and 360 weekly deals have been announced; notable ones listed below:

Xbox One
Thief – 60% off
Project CARS Digital Edition – 30% off
Mortal Kombat X – 25% off
Max: The Curse of Brotherhood – 80% off
LEGO Marvel Super Heroes – 75% off
The LEGO Movie Game – 75% off
Never Alone – 50%

Xbox 360
Hitman HD Pack, or Absolution and Blood Money separately – 80% off each
Mafia II – 80% off
LEGO Indiana Jones 2 – 70% off
LEGO Marvel Super Heroes – 75% off
The LEGO Movie Game – 75% off

The LEGO games are always a blast to play alone or in split-screen. Thief was recently made available for free on the 360, so I might just try out that version. I am interested in Mortal Kombat X though, we’ll see how much the discount brings it down too. And check out my review for Max and Never Alone if you’re interested.


Notable New Game Releases Extended Edition: July 28 – Aug 11

RARE Replay (Xbox One) – The RARE Replay is a collection of 30 hit and classic titles from the historic developer. Included into one package for $30.

Prototype 1 + 2 Bundle (Xbox One, PS4) – I played the first Prototype game on the Xbox 360, and wasn’t really impressed. Its great as a mindless sandbox game, but the story and quests and any direction whatsoever was lost on me, so I lost interest quick. This is an unnecessary HD remaster package.

Goat Simulator (PS4, PS3) – PS4 and PS3 consoles finally got Goat SimulatorMy review.

Goat Simulator is the latest in goat simulation technology.

Goat Simulator is the latest in goat simulation technology.

King’s Quest Chapter 1: A Knight to Remember (Xbox 360, Xbox One, PS3, PS4) – A puzzle adventure game with stylized visuals akin to TellTale games. Chapter 1 is available now with more coming, or you can purchase the complete collection. The game looks pretty interesting, and there’s less dialogue and more puzzles than TellTale’s games, so I’ll likely pick it up.


Tomorrow I’ll discuss more news, and what I’ve been playing.

-iRogan

IDL NEWS – The Catching Up Week, and Windows 10

Hi again! If you’re back reading this, it means I’m a decent blogger, right? I’ll add it to my resume!

So this week will be a combination of new news and old news as I start my catch-up from the past two weeks. While I was gone, I published a Top 10 Xbox 360 list and published a new short story. As well as started the run-down for Gamescom 2015. I’ll be adding new articles to that page as I get to it.

That said, the rest of the week should be the usual: News, New Games and Deals, What I’m Playing, possibly a review, and achievements.


Rise of the Tomb Raider Exclusivity
Square Enix has announced that the console exclusivity for Rise of the Tomb Raider would last one year. The Steam/ PC release would be early 2016, and the PS4 version likely available holiday 2016. No exact dates were revealed.

World of Tanks
Released on the Xbox One on July 28th, World of Tanks supports cross-platform play between the Xbox One and 360. Additionally, the Xbox One version features enhanced graphics and battle damage, and a new PVE mode for newer players. It’s free-to-play, so I’ll be providing my opinions of the Xbox One version when I jump in.

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Xbox’s Reverse Streaming
More on the Window’s 10 features and impressions later on, but Xbox boss Phil Spencer has confirmed that Microsoft is currently looking into making it possible for Xbox One owners to stream PC games to their console now that the infrastructure is in place to do the opposite. This functionality would eliminate the need for a Steam Box.

New Battlefield Game in 2016?
EA has confirmed that a new Battlefield game will be released next year. EA has confirmed that a first-person-shooter over the next few years will be one of the core titles. Battlefield Hardline was released earlier in the year, and Star Wars Battlefront is late this year. I still haven’t completed Battlefield Hardline  but I hope to soon, to remove it from my ever-growing list of incomplete games.

Star Wars Battlefront News
A new multiplayer mode has been confirmed for Battlefront, in Blast, which will give the players smaller, close-quarters encounters instead of the featured large-scale battles.

10 versus 10 team deathmatch face-off between Imperials and Rebel forces. Winning team is the first to reach 100 kills or lead the way after 10 minutes. Maps won’t be scaled down version of the regular modes, but specifically designed close-quarters maps taking place within interiors of several key settings.

Destiny’s Dreadnaught
The Dreadnaught is a brand new playable environment coming with the next Destiny expansion, The Taken King. The Dreadnaught is the home of the Hive enemy class. It will proved the setting  for the upcoming campaign missions as well as Patrol and public events too. The new strike and strike boss, Darkblade, will be fought aboard the Dreadnaught. Expect more destiny news as we approach the September release.

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I upgraded to Windows 10 when I came back, and so far I’m really impressed. It has a cleaner interface, and improved navigation, especially for tablets (which I use primarily). Now I haven’t used it to its full potential, and never will, but the Xbox App was the most important feature to me, and it’s incredible.

It has a very impressive feature set and works seamlessly with the Xbox One in the same room. It’s more robust than the smart glass app, and supports Xbox parties and game DVR. The last feature I tried was the Xbox Streaming, and with a Xbox controller wired in, it nearly works seamless. A little graphics loss, to be expected, but it did glitch out when I tried plugging in headphones to the tablet. Could be a hardware issues, so I’ll have to look into it further.

The Xbox app drops you into the Home screen when you log in. This looks similar to the Xbox One home, where it shows you the activity feed and friends list on the right. It will also show you your current party, last played game, and menus for customization, Achievements and friend options.

On the right is your menu: Home, My Games, Messages, Activity Alerts, Achievements, Game DVR, Store, OneGuide, Connecting to the Xbox One and Settings.

It’s not 100% polished yet, but it’s very impressive already with more TV DVR options in the future.


Tomorrow, I’ll continue with the news catch-up, new game releases, game deals and Games with Gold discussion.

-iRogan

IDL SHORT – Of Men And Giants

This is a short story about the fun within Titanfall.


Of Men and Giants

They say that the fall is the toughest part. Strapped inside those monstrous battle mechs as they careen, screeching through the upper atmosphere, breaking sound barriers and earth alike. The Titans suited their name and only the best of us ever got to use them.

Oh don’t get me wrong, I’d run the simulation countless times; learned the maneuvers and call-signs and all that, but to this day had not been granted the distinction of piloting one. Not today, not ever was my belief. The Commander had hinted that we’d all get the chance if we put in our time. On a long enough timeline, maybe, but this brutal war would not last forever and the direction wasn’t favouring our side either. Today’s drop would be no different than the last. Death or retirement would find us sooner.

I was saying as much to ILLESTRADER on the way down before the Commander had broken the thought.

“zzz 3 miles until we reach the beach! zzz”

The interior fluorescents of the transport ship blinked off replaced with the red amber landing lights. With our helmets donned we all stand in sync, holding on to the breach handles bracing for the impact. I check my weapons again, for the nth time, gloves and pockets. Nervous habit, but it was also a superstitious routine. ILLESTRADER can probably hear me grinding my teeth through his headset.

The transport ship drops us off along the outskirts of the town behind the defending wall, beyond the views of any infantry on the ground. We’d come in over the water, and under their radar.

This was a small battle, not one to win the war by any stretch. But small advantages here and there turn the tide. Small fights make for bigger wins, they repeatedly sold us.

This hidden town had the satellite uplinks that we mean to take for ourselves, to interrupt the IMC’s communication and hopefully control the staging for tomorrow’s battles.

Bracing myself against the torrents of heat and wind that escape the transport’s engine, I crouch low against the unfinished wall – many parts still showing rebar – looking up at the height. 10 feet maybe 15 I judge. After checking the computer on my wrist to ensure the jump kit packed into my backpack is charged and camera displays functioning, I motion to ILLESTRADER to join me at the wall.

Shouldering his Longbow-DMR rifle he breaks off his idle talk with the other Pilots, shuffles over and kneels beside me eyeing the height of the wall all the same.

“Only four other pilots with us on this drop, eh? A team this small, you’d think MILITIA pegged this scout point as of little importance, if it wasn’t for that satellite dish. You figure IMC will have much resistance?” I ask.

“I didn’t see any ground infantry outside of the wall. PIKEY thinks he might have picked up one of their Titans though. But, could be that the IMC thought this point was kept a secret.” He finishes checking his gear one last time. The transport ship fires its engines and starts its take off procedures.

The original orders asked us six to secure the dish, eliminating any resistance. No communication is to leave planet-side from the enemy so a quiet incursion was requested. The dish, however, is to remain functional. Drop-ships would return in ONE HOUR for extraction.

All of that has changed now as we stood against the defending wall, shying away from the wind and dirt. Our headsets chirped up:

               “zzz New orders, people! Ground forces incoming and prepare for enemy Titan fall. Alpha point is still priority one, but go loud. I repeat: Weapons Free! Your own Titan is on its way, T Minus 10 MINUTES. zzz”

The thought of getting my own Titan consumes all my senses and I miss the rest of the communication from Command. Of all days, of all innocuous missions, today might be my day. The day I fight among giants.

ILLESTRADER is tapping me on the arm and pointing at the rest of the Pilots as they jettison towards the wall and clamber overtop. We follow in line. Cresting the top of the rudimentary wall I take in the view. I can see why the IMC thought this garrison would be overlooked. A dozen or so buildings make up its entirety. They were built in a scattered formation, obviously rushed, and surrounded by the thick but unfinished defence wall. At the center of the buildings rose the barracks and adjoining satellite tower. Pressing against the camp were mountainous hills, and on our side the water. Not the worst place to go out.

Most of the buildings were probably just housing for the soldiers who happened to be stationed here too, just two floor shanties. Maybe they’ve only been here a couple months? Maybe it was just a short term base that no one had expected to be of much importance.

As I sit there straddling the wall, I notice ILLESTRADER has already started to sneak along the top towards the nearest house and the other Pilots doing the same. My comfort doesn’t last long though as the base’s alarms start sounding, and soldiers start to scurry out from the barracks. Gun chatter picks up across numerous houses as a pair of our Pilots surprise some of the waking soldiers.

The sky parts up above, and the explosion of a rocket‘s fiery engines is heard seconds later. I stare upwards in awe; the anticipation canceling out all further thought as the first Titan breaks through the stratosphere and lands 100 feet from me. The thundering of the ingress rockets is replaced by deafening straining of metal and gears, and the hiss of hydraulics. The earth craters, shaking violently and the massive Titan moans, braced for the impact. The dust settles in a brief silence before a pair of drop pods flank the Titan, landing with feeble ferocity in comparison and a dozen soldiers rush out of each.

It will never get any less impressive, I gape as the ATLAS beast straightens, un-holsters its weapon and stands at the ready. These Titans were designed to be the mechanized representation of their Pilot: tall, armoured, human-like. Awesome.

From my wall perch I watch as the soldiers point at the defence perimeter and the Titan presses one of its clawed feet against the sturdy concrete wall. Painfully slow, the wall creaks and starts folding, crumpling in on its self. My seat now diminishing, I slide down the other side and kneel beside a shanty house and toggle the visor and secure my helmet. ILLESTRADER’s name along with the other Pilots mutely displays on my HUD as I look to find him perched.

“PIKEY’s Titan just breached the defence wall on auto-pilot, and two dozen friendlies have followed it through. What do you see?” Turning on my active camouflage, I sprint towards the nearest building and jump up against the wall, boosting through the second story window. I find paper scattered but no one inside. The invisibility screen blinks off a second later starting to recharge.

“His is our first Titan on the ground, mine’s still a few minutes away, and they have two landed already. I had counted three of their Pilots, but some are likely in their Titans now. We’ll find out soon-” Shots crack over the rest of transmission as ILLESTRADER hits his targets. “A lot of foot soldiers though. This place was obviously more important than we originally thought.”

“Any spectres? Hacking those would speed up the dish sequencing,” I inquire as I check the desk and wall for any valuable information.

“None from what I’ve seen.”

Damn. I check my Data Knife all the same but slide it back in the sheath.

Climbing back out the window and landing softly on the earth below I head off at a trot towards PIKEY’s Titan. It looks like its auto-pilot is set on guard mode near the entrance of the barracks and satellite dish. Maybe one of our Pilots is inside the tower already? Wouldn’t that be good luck!

No sooner had the thought concluded when PIKEY races out the door of the barracks in a cloud of smoke and tumbling debris, and heads towards his Titan. I reach it at the same time.

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The ATLAS reaches down and grabs PIKEY, opens the body-chassis like a mouth and unceremoniously stuffs him inside, transferring control to the Pilot. I know this takes a couple seconds so I jump up onto the back and hold on to the shoulder, locking my boots to the armour.

As the control nodes inside power on and transition to Pilot command, PIKEY speaks up:

“Third Titan has hit the ground bro, on the other side of the barracks. OGRE class but no Pilot yet. Just hunched there shielded. I scoped the dish control center inside for a second. I didn’t see if anyone was defending it, thanks to the cloaking mods those buggers stole from us. But someone made sure I got real friendly with a grenade!” His Titan stands up, and starts to round the back of the barracks. “I also noticed C4 charges. My guess, they’d rather blow the dish entirely than lose control.”

I question their motives as I hold onto the shell of the Titan. I wonder to myself if the C4 is more for show. Destroy the panels maybe – unlikely the entire building would go.

As we round the building to see the shielded H-KA02/a OGRE, PIKEY’s own anti-personnel alarm starts to sound as a camouflaged Pilot launches from the satellite dish balcony and mounts the front of the chassis opposite me and starts shooting at the electronic boards underneath the breast plating.

“zzz An enemy Pilot has boarded your Titan. Zzz” I hear the buzzing of alarms and female computer voice echo through the Titan’s battle armour and internal insulation.

Completely unaware of my presence, I crawl up over the shoulder through hazy smoke and a shower of sparks and bring out my pistol; I tap him on the temple.

“BOOM! Headshot. He didn’t even see me.” I brag to ILLESTRADER as PIKEY thanks me, the Pilot falling lifeless to the ground. “One Pilot down, and who’s to say what’ll happen with his Titan now?” I ask to no one. Fuck all, since they’re only coded to their Pilot. “Shield will wear off any minute and then we can take it out.”

ILLESTRADER selectively doesn’t hear me, instead announces that his Titan is ready and that we’ve lost a Pilot of our own.

Why my Titan hasn’t been made available yet, I don’t guess. The expected ten minutes have lapsed without any indication of mine arriving, but I don’t share this with the others.

“Land your Titan near the far side of the barracks, and with PIKEY attack the other two enemy Titans,” I command, not meaning to. “I’ll disembark from PIKEY now and head into the satellite’s data centre, see if I can’t find anyone inside.”

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I reason that ILLESTRADER has acknowledged as the sky again parts announcing another giant’s pending arrival. Envy simmering, I jump down off the back of my companion’s ride and head back towards the satellite. I still feel the Titan’s aftershock even as I reach the door.

Checking my wrist’s digital display quickly, I watch as the team of PIKEY and ILLESTRADER’s Titan reduces the empty enemy Titan shell to scrap before marching towards the other side of the town. ILLESTRADER rests on the balcony of the satellite dish’s base to scope out the battlefield, content with his Titan following PIKEY on auto-pilot.

Turning on my active camouflage and entering the building, I quickly eliminate two sentries posted at the door. Our map told us we’d find the data centre on the third floor. The first floor is still smoky and a lot of the lights have burst, likely due to PIKEY’s grenade from earlier. Having cleared each room I head towards the stairs and remember to check-in before reaching the objective.

“Three enemy Titans are scrap now, and four Pilots won’t be going home. I think two of each remains,” ILLESTRADER responds. “I lost my Titan but I’m riding PIKEY’s ATLAS,” he adds.

“And of our own?” I whisper.

“Just us three.”

“What?” I exclaim trying not to make noise, but knowing full well that it was a poor attempt. “How?”

“BARD hardly made it over the wall before he was capped by a sniper shot, so his Titan never made it. They landed a Titan on CRUZ’s with him inside, and ARCHITECT was breaching the barracks with PIKEY when that blast went off earlier. That grenade or C4 or whatever fucked him up.”

“So I’m on my own? Peachy,” I mumble, frustrated. My wrist indicator buzzes as I reach a hallway with stairs. I look down to see my Titan is ready. My day has finally arrived–

The floor and walls explode into wood bits and sheered metal as a cloaked Pilot descends the stairs and sees me immediately. I hit my own camo, drop a grenade, and bolt down the hallway in the opposite direction. The Pilot doesn’t wait for the grenade to go off in front of him though as he starts chasing after me, kicking it aside. I round the corner and jump boost off the walls and up another flight of stairs, to the second and then third floor; the sounds of the grenade’s thud below.

This has to be where the data centre is, I think as bullets continually chase me, glancing off the hallway fixtures.

I round the next corner and slide into a dark office, closing the door. A few papers flutter and I look out the window to see the building’s balcony and a clearing outside. I hug the wall as my active camo blinks off. Ten seconds to recharge is all I need, as I listen for any footsteps outside in the hall. The Pilot’s empty shell casing and a Carbine’s empty magazine hit the floor with a deafening clatter as I hold my breath. One on one, I could probably take him, as I do have an element of surprise, but it’s too risky.

Deducing that the enemy Pilot will reach this office any moment I leave the window’s view and gather towards the adjacent wall, calling my STRYDER Titan. My plan was to escape through the window and reach my Titan. The distant crackle of the jets is suddenly dulled by the impatient beeping of an explosive charge outside the office door. Suddenly expediting my plan, I sprint towards the window just as the door implodes.

The world slows as the door splinters and bullets start to draw a silhouette around me into the walls, floor and window. Sharp chunks of metal, wood and glass bite and tear into my Pilot’s suit as I leap towards the window in a crouched fetal position hoping my arms and legs clear away most of the glass and any debris. Landing in a tucked roll on the balcony outside I make a show of leaping over the railing towards the clearing, triggering my cloak. Instead I hold onto the railing’s bar and drop straight down. Hopefully the Pilot thinks I’ve kept going straight ahead – the breaching smoke will help my cause, but the timing will have to be perfect.

The Pilot follows me through the window as hoped, plants off the railing towards the clearing, checking the ground to land safely. He doesn’t see, hear or feel the STRYDER as it crashes down directly overhead, reducing blood, skin and bone into dirt. Pilot no more.

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“One more Pilot down,” I announce, proud of myself. “Is there anyone else still alive?”

ILLESTRADER speaks first, “PIKEY and me are still here, coming up to the dish on foot-”

The communications cut out as that thrice dead Pilot’s Titan comes tearing down to the planet, renting through both satellite dish and tower like a meteor. I vault forward, jump kit do not fail me now; reaching for my STRYDER’s open hand, I wait to be deposited into the chassis. I’m dropped into the cushioned seats as the interior cables start to plug into my helmet and the beast’s face closes. Close, close, close, I plead. The five synchronous screens blink on one by one as the dish’s explosion reaches my Titan. An avalanche of earth and satellite dish rubble shower me as the blast of the data centre and its new Titan addition mushrooms towards the sky.

“There goes the mission,” I announce, disappointed but relieved.

“HAH, don’t forget the neighborhood,” PIKEY adds.

“MILITIA Command? Send us that extraction. Satellite dish is destroyed by IMC’s own. Let the defeated few crawl back to their Commander to explain what happened. We’re done here. Over.” I exhale.

While removing my visor and helmet I take in all of the Titan’s inner workings. Nothing is better than the real thing.

Command affirms, and the remnants of our team start heading towards the beach for extraction. I spend every available moment inside my Titan, my STRYDER. I bask in the real world feel: the smell of oil, the taste of the exhaust. I may never get this opportunity again. I flex my hands and massage the controls as my giant trudges through the remains of the shanty village.

But at least there is a tomorrow.

-iRogan

“Today is my lucky day. I haven’t missed a shot!”

“That’s because you haven’t even pulled the trigger.”

“I’m trying to be precise!”