Gamenight, Twitch, and Today’s Updates

Game nights are fun, and sometimes necessary. They help get friends together, to settle differences, and to remind us what gaming once was, and how it continues to keep us together, even if we’re miles, or countries away.

Game night is usually quite the event at my place. Usually involving 4 large flat screen TV’s, 4 Xbox’s (360 and now the One), and two handfuls of people. Quite the epic Friday night filled with Pepsi and drinks.

We typically dabble in Halo, as it’s the easiest game to organize a large group of people, over multiple boxes and TVs, into one online lobby. Alternatively we’ll play some arcade style games. This past Friday saw us playing in The Master Chief Collection, Riptide GP2, #IDARB, and Rayman Legends.


Lately I’ve also been playing around with my streaming capabilities, and Twitch.Tv. This started when I first got the Xbox One when it was released. Streaming through the Xbox is great, especially since it has the Kinect functionality with the camera and microphone. Less great is when you want to switch games, or stream from another console entirely. This problem was apparent to me around the time of the Extra Life charity marathon last October. I was going to be playing a full play-through of Half-Life 2 through the Xbox 360 Orange Box. I had my Xbox 360 plugged into the One, but Twitch only supports XBone games.

My fix was to pick up a capture card. The Elgato Game Capture HD, and a couple webcams. This allowed me to record and broadcast through my TV, game, audio, and the surrounding room, through the webcams.

Ready to Broadcast

Ready to Broadcast

I use Open Broadcast Software to record and stream. It supports multiple inputs, and allows for text overlays. So with my 24 Hour stream, I had the game, the name of the game, 2 webcams, a tinyURL to my charity page, my webpage, and a 24 hr countdown clock.

Lately I’ve been streaming my game nights, or just the random nightly session. I’m not pro yet, mind you. But one day I might start doing game-play videos. We’ll see.

Moving on to some newsworthy stuff….


GTA V – Online Heists

New info started coming out today about the GTA V Online Heists content patch, for those lucky few that started seeing it already, patch is reportedly sitting around 4.8GB in size, on the Xbox One. I have the re-mastered XOne version. However, as I’m writing this, none of my friends do, so I don’t have anyone local to test out these heists with. We’ll have to wait and see, or maybe try on the 360.

Halo Master Chief Xbox One Bundle

Microsoft is launching a Master Chief Collection XBox One bundle to help boost their numbers. The no-frills bundle is available without a Kinect, and a digital copy of the Master Chief Collection. No custom box, no custom controller, standard 500Gb HDD. Kind of a letdown.

Borderlands Aplenty

At Pax East this weekend, Gearbox announced both, the next installment to the Tales From The Borderlands, and the next DLC for Borderlands: The Pre-Sequel.

Tales From the Borderlands, Telltale’s game, will have episode 2 released March 17th, 2015. I’ve been sitting on the TellTale Collection for the XOne for some time now, and I haven’t gotten the chance to start these games. But will soon.

Also announced was the next DLC to Borderlands: The Pre-Sequel – Claptastic Voyage. The DLC takes place inside Claptrap’s head, and is supposed to help bridge the gap between the Pre-Sequel and Borderlands 2. Release March 24th, 2015.

Also released that week is the Handsome Jack Collection, which I’ll be picking up. I was uneasy about the idea of the Pre-Sequel being released on the Xbox 360 and figured that it might be re-released on the One, and lo, here we are. Combo of the Pre-Sequel and Borderlands 2 re-mastered. The Pre-Sequel also includes the Season pass for DLC.

“”I wonder if i plant you in the ground, if you will grow taller?” -Psycho”

Destiny News

A new interesting tidbit from Destiny this week is the Inferno game-play mode in the Crucible:

From the Grimoire:

“A modified variant of multiple Crucible match types, Inferno tests your Light against the darkest of conditions.

Darkness prevails, leaving Guardians to rely on their weaponry and combat skills alone. The enemy can only be found by sight and sound alone. Rely on your teammates and keen tracking to stalk your enemies and shut them down without the trust in your most powerful abilities.

True skill put to the ultimate test. No trackers. No Supers. No bonuses. Only kills earn points.

I’ve been meaning to do a follow-up to December’s review, as I did continue to play, and made it through the DLC, completed the Raid, and made it to level 30. I also quit cold turkey one day, and haven’t really looked back.

Maybe I’ll do a quick play through of the first DLC and write up a follow up/2nd opinion piece. Title it “Change of Heart”, as its both applicable, and the name of an achievement from the game.

Change of Heart (Reverse a decision you made in the upgrade grid) – 20G.

So witty.

Out!

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