12 Minutes a Surgeon

Wrapped up 12 Minutes this week. So spoiler warning if you’re interested about the ending, I’ll be discussing it a bit.

Ok. I enjoyed the game but I found it tricky. The game essentially takes place in one small condo. Living room, one bedroom and one bathroom. So every clue and solution is here somewhere. After 10 minutes a cop shows up and places your wife under arrest. Asking about a watch. And then kills you to get the answer from her. That’s the gist.

The idea is you are stuck in a twelve minute loop and after you die or leave the condo the loop restarts until you get the endings. To progress requires a series of trial and error attempts. Each loop you ask new questions and find out more about the situation, and your character remembers everything from previous loops.

It’s a cool concept and pulled off well, and I think the simplistic restricted setting helps a lot. I was confused about the endings though. The finale has you find out that you and your wife are actually brother and sister and have a kid on the way. You share the same father as a result of an affair and your mom died early and you were never adopted by your father. So you never knew you had a sister.

But the confusing part is the death of the wife’s father which is the reason the cop is even here. She believed she killed her father and ran away and kept it a secret this whole time. But the dad actually survived and was killed later on by you the main character. But somehow you don’t remember that? And the endings see you confronting the dad earlier and he’s telling you you can’t continue to see his daughter. Or go through with the pregnancy. And you can choose different outcomes. One had you agree to leave her alone. One had you fighting for your love and killing the dad. And one had you hypnotized. I was kinda confused as to when these happen in the timeline as they mention the pregnancy. Anyways. I’ll probably have to read up on it. Someone smarter than me can explain better.

This door allows us to go forwards but not back in time.

I’ve also been playing more Surgeon Simulator 2, and I’m really happy about the story. It has a Portal vibe. Doors are locked. Lots of questionable scenarios. You’re being directed along by this woman doctor voice, but keep hearing this random voice through the vents which is the doctor’s assistant. Then you escape the main floors into an underground network, and start doing surgeries in the dark basements. Very cool and excited to see where it all goes.

Playing in co-op has its challenges due to the physics and the stability of the network. Sometimes your co-op buddy will be holding a tool or syringe and suddenly they get all glitchy and their character will start ghosting all over which inevitably leads to the patient getting mutilated and failing that level. But definitely a fun title.

-IROGAN

Shadow of the Surgeon Simulator Too

After wrapping up Outriders, I was stuck with what to jump to next. I always try to have a few different games on the go. Usually a racing title that I plod through, a co-op game or three that I play with Illestrader, and then a lengthy single player story game, for me.

Outriders kinda filled two of those holes, but I found myself playing that game mostly single player as it was hard to find time to coordinate co-op sessions and I really wanted to see that game through to its conclusion.

In the racing game category I’ve playing Dirt 5, checking off the DLC races while I patiently wait for Forza Horizons 5.

Co-op, I’ve been playing The Ascent, Aliens: Fireteam Elite, Zombie Army 4, and recently tried Surgeon Simulator 2, as a new Game-Pass addition. Played through the tutorial and first level, and I’ll tell you… that game is not easy to grasp the controls. But it was a riot.

I’ll probably write up a separate piece on Aliens Fireteam Elite, as I have a few things to saw, but I want to progress further in the game.

Helloooo!

Moving on to single-player choices, as I have a few in the queue to say the least: Assassins Creed Valhalla, DOOM Eternal, Immortals Fenix Rising, and Watch Dogs Legion. Tip of the iceberg.

But the choice I ended up landing on was Middle-Earth: Shadow of War. 2017 sequel to Shadow of Mordor. And I really can’t explain what directed that pick. I can really only guess that it was because it was still installed on my HDD after all these years. I’ve always wanted to play it as I really enjoyed the first one. But there were so many distractions along the way. At the end. of the day I really just wanted a game where I could swing a sword and kill lots of enemies. Like just surrounded by them, hacking and parrying. AC Valhalla easily offers that but I just re-emerged from the AC depths with Odyssey not that long ago, well over 100 hours invested, and I honestly need a break.

Mordor: The Road

ME: SoW still looks good and plays well. I find the main character to be a little slower than before but that could be my memory. Slow walker that is, purposeful, methodical. But I just run everywhere and use the boost.

An interesting choice they made was to turn Shelob the Spider into a sexy human female for most of her appearances. Interesting choice. Not a complaint.

The Nemesis system is still a lot of fun as well, so I’m glad that made a return. I am still early on in the game, with lots left to discover, so I’ll check back in later with the results.

-iRogan

Outriders – Photos and Opinions.

Overall a very cool game. Same formula as Destiny / The Division. Supports 3 player coop, and you can choose beteeen 4 different player classes.

A decent length for the campaign. 30hours for me to complete 100% story and side missions. There is also postgame expeditions which are like challenge zones at a higher difficulty to unlock better gear.

It does get a little repetitive at times and lots of traveling back and forth between zones to turn in quests. I would have preferred the in-game map be better too, but it does have a handy gps-type waypoint to find your objectives.

All-in-all an enjoyable experience for a triple-a title that came to Xbox Game Pass day one.